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Rust Insights

Server profile · NA · us1

Test

Offline, with 0 of 50 players on; ranked #15,901 of every public Rust server, the top 72%. It last wiped 24d ago.

Filed under weekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,901ranktop 72% · #1542 in NA
24d agolast wipeweekly schedule
3d 10hnext wipeSun 1 Nov, 18:40 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Note: Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Sunday 1 November, 18:40 UTC, in 3d 10h. Its weekly schedule tag · low confidence

3.1 days usual gap between real wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 3d 10hSun 1 Nov, 18:40 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 10d 10hSun 8 Nov, 18:40 UTC
  4. 17d 10hSun 15 Nov, 18:40 UTC
  5. 24d 10hSun 22 Nov, 18:40 UTC
  6. 31d 10hSun 29 Nov, 18:40 UTC
  7. 35d 10hThu 3 Dec, 19:00 UTCFW
  8. 38d 10hSun 6 Dec, 18:40 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:40 UTC24d ago 2 – running 0
Thu 1 Oct, 15:21 UTC27d ago 4+1 queue halved by day 2 3.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |US Mini|NA · groups of 5 · weekly · 56 on average11/150
  2. [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 93 on average4/75
  3. [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 47 on average7/75
  4. Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average0/50
  5. Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22NA · groups of 5 · 2x · weekly · 1 on average1/100
  6. Rustafied.com - US Low PopNA · groups of 6 · monthly · 92 on average53/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Test?

At their busiest, its recent wipes drew 3 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

When does Test wipe, and how often?

The prediction for Test follows its tag, because too few of its wipes are on record to confirm the schedule. Sunday 1 November at 18:40 UTC is when the next wipe is due. The world you are playing on now was made 24 days 13 hours ago. A weekly wipe schedule is published in its tags.

Server

On what version does Test currently run?

The Rust build is network protocol 2634 and build 166369, running on Windows, for Test. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Test, and is it online?

The last sighting of Test was 21 days 10 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 30 September 2026 is when Rust Insights first saw it.

In which location does Test sit?

The NA tag places Test in North America, and the region code it carries is us1. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.248.134.190:28015.

Tags

What is meant by each tag on Test?

These tags come from Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts5 (Group limit): A team holds 5 players at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166369 (Build): The game build is 166369; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind Test?

A warbandits.gg hostname is published by Test, and by 80 other servers we track, which suggests the same operator runs them.

On which Rust Insights lists does Test appear?

These Rust Insights lists include Test: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population history

What does the population of Test look like?

Test was last seen 21 days 10 hours ago and is offline right now.

Where does Test sit in the rankings?

On the seven-day player-hours measure, Test is #15,901, in the top 72% of all ranked servers and #1,542 in North America.

Map and rules

What settings and rules apply on Test?

Nothing about gather rate is given in the name of Test. 5 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

Which map is live on Test?

The map on Test is custom, size 4,250, with its file published for download here.

Connecting

How do you connect to Test?

Open the console with F1 in Rust and enter client.connect 185.248.134.190:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://warbandits.gg/en is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166369,ts5,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts5
Group limit A team holds 5 players at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166369
Build The game build is 166369.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.