Server profile
Test
Offline, with 0 of 10 players on; ranked #16,013 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 185.244.213.67:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|272/375
- Rustoria.co - EU East Long184/250
- Rusty Moose |EU Main|34/250
- Rustoria.co - EU Main18/250
- Rustafied.com - EU Friday43/100
- Rustoria.co - EU East Medium56/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test wipe, and how often?
The record of Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 2 hours ago.
About the server
On what version does Test currently run?
Rust network protocol 2634 and build 166494 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Test stayed online, and is it up now?
Offline at the moment, Test was last seen 27 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.
In which location does Test sit?
A region is not published by Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 185.244.213.67:28015.
Lists and tags
Which meanings sit behind the tags on Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test?
The Rust Insights lists that carry Test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of Test look like?
Test is offline at the moment; the last sighting was 27 days 2 hours ago.
Where does Test sit in the rankings?
The player-hours ranking for the last seven days puts Test at #16,013, among the top 69% of all ranked servers.
Settings and rules
How is Test configured, and what rules apply?
Nothing about gather rate is given in the name of Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on Test?
The game generates the map on Test, which is procedural.
Connecting
How do you connect to Test?
To connect, start Rust and enter client.connect 185.244.213.67:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.