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Rust Insights

Server profile

BIG HEADS ONLY

Online, with 0 of 50 players on; ranked #12,650 of every public Rust server, the top 57%. It last wiped 1d ago.

Filed under trio moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#12,650ranktop 57%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123406:0015:0000:0010:0019:0004:00Wiped Mon 26 Oct, 14:53 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040006:0015:0000:0010:0019:0004:00Wiped Mon 26 Oct, 14:53 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Note: Top 57% of all ranked servers, and #486 of the trio servers (top 77%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.8 days usual gap between real wipes
0% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 11 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 16, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:53 UTC1d ago – – running 0
Sun 11 Oct, 00:17 UTC17d ago 16 halved by day 3 15.6 days 0
Wed 7 Oct, 02:27 UTC21d ago 2 halved by day 1 3.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustSpain.com | EU Trio MondaysEU · trio · weekly · 56 on average24/200
  2. QS『可乐』10.28/5倍/养老/三人/萌新礼包EA · trio · weekly · 21 on average29/100
  3. GORILA.RU Random Item Jump (Random Item)trio · weekly · 19 on average3/200
  4. 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average1/550
  5. 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average1/550
  6. 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · trio · monthly · 12 on average1/550

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does BIG HEADS ONLY look like once wipe day arrives?

At their busiest, its recent wipes drew 9 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

On what schedule does BIG HEADS ONLY wipe?

No next wipe can be predicted for BIG HEADS ONLY, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 38 hours ago.

Server

What does performance look like on BIG HEADS ONLY?

The 48-hour average for server fps is 200, and 92 was the lowest seen. The world held a peak of 96,493 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,858 MB. A climbing entity count and low fps are what players experience as lag.

On what version does BIG HEADS ONLY currently run?

Rust network protocol 2634 and build 167398 on Windows is what BIG HEADS ONLY runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is BIG HEADS ONLY, and is it up at the moment?

BIG HEADS ONLY is currently reachable and online. About 37 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 6 October 2026.

What location is listed for BIG HEADS ONLY?

A region is not published by BIG HEADS ONLY. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.232.86.80:28015 is where it answers.

Tags

What is meant by each tag on BIG HEADS ONLY?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts3 (Group limit): No team may exceed 3 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what BIG HEADS ONLY publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does BIG HEADS ONLY turn up among the Rust Insights lists and filters?

BIG HEADS ONLY appears among the following Rust Insights lists: Modded Rust servers, explained and Best trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.

Population history

How many players are on BIG HEADS ONLY right now?

At the time of this refresh, BIG HEADS ONLY holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 1.

Where does BIG HEADS ONLY sit in the rankings?

Player hours over seven days put BIG HEADS ONLY at #12,650, within the top 57% of the ranked field. Within its trio group, the position is #486.

Settings and rules

What settings and rules apply on BIG HEADS ONLY?

No gather rate appears in the name of BIG HEADS ONLY. trio is the group name, and it caps groups at 3 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on BIG HEADS ONLY?

Size 2,500 and seed 1949780645 define the procedural map on BIG HEADS ONLY, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join BIG HEADS ONLY?

Type client.connect 185.232.86.80:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://logicservers.com/game-servers/rust.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts3,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts3
Group limit No team may exceed 3 players.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.