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Rust Insights

Server profile

Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map

Offline, with 0 of 50 players on; ranked #13,033 of every public Rust server, the top 58%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 1
#13,033ranktop 58%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0004:0011:0017:0001:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0004:0011:0017:0001:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days usual gap between real wipes
0% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:19 UTC25d ago 3 – running 0
Fri 2 Oct, 19:13 UTC27d ago 3 – 1.1 days 0
Tue 29 Sep, 21:21 UTC29d ago 3 held half 2.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average119/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average43/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average129/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map?

Recent wipes peaked at 3 players on average. 14 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map wipe, and on which day?

Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 22 hours ago.

Server

How well does Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map perform?

The 48-hour average for server fps is 84, and 65 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 96,360. The highest memory figure was 3,374 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map?

The Rust build is network protocol 2634 and build 166586, running on Windows, for Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map, and is it online?

Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map is offline at the moment; the last time it was seen was 13 hours ago. The uptime it reports puts the last restart at about 24 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 29 September 2026 is when Rust Insights first saw it.

In which location does Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map sit?

The name of Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.216.145.137:28080.

Server tags

What is meant by each tag on Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map?

The Rust Insights lists that carry Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map right now, and how does that number move?

Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map is offline at the moment; the last sighting was 13 hours ago. Over the past week it peaked at 1 and averaged 0 players.

In the ranking of Rust servers, where does Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map place?

Player hours over seven days put Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map at #13,033, within the top 58% of the ranked field.

Rules and settings

What settings and rules apply on Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map?

Nothing about gather rate is given in the name of Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map?

Size 4,000 and seed 481981 define the procedural map on Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

How can you get onto Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map?

Type client.connect 185.216.145.137:28080 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/8e64g2gDa8.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.