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Rust Insights

Server profile

Тестовый сервер

Online, with 1 of 100 players on; ranked #7,647 of every public Rust server, the top 34%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join
1/ 100 players now 1% full
07-day averagepeak 2
#7,647ranktop 34%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040021:0006:0015:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:27 UTC6d ago 2 – running 1
Fri 9 Oct, 11:17 UTC20d ago 1 halved by day 1 14 days 0
Fri 9 Oct, 03:23 UTC20d ago 1 – 0.3 days 1
Thu 8 Oct, 13:22 UTC21d ago 1 – 0.6 days 0
Tue 6 Oct, 02:59 UTC23d ago 1 – 2.4 days 0
Mon 5 Oct, 20:17 UTC23d ago 1 – 0.3 days 0
Tue 15 Sep, 18:13 UTC44d ago 1 halved by day 2 20.1 days 0
Mon 14 Sep, 06:11 UTC45d ago 1 – 1.5 days 0
Sun 13 Sep, 22:09 UTC45d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average60/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average160/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Тестовый сервер look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

When does Тестовый сервер wipe, and how often?

There is no next wipe to predict: Тестовый сервер wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 6 days 7 hours ago.

About the server

What does performance look like on Тестовый сервер?

Average server fps over the last 48 hours was 202, with a floor of 188. Buildings, deployables and the rest took the entity count as high as 104,219. The highest memory figure was 6,199 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Тестовый сервер on?

The Rust build is network protocol 2556 and build 104046, running on Linux, for Тестовый сервер. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Тестовый сервер, and is it online?

Right now Тестовый сервер is up and running. About 6 days 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Тестовый сервер run from?

No region tag comes from Тестовый сервер, though the name suggests Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.207.214.212:35000.

Lists and tags

What is meant by each tag on Тестовый сервер?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; v2556 (Protocol): Matching versions are required, and the protocol is 2556; cs104046 (Build): Build 104046 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Тестовый сервер publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Тестовый сервер?

These Rust Insights lists include Тестовый сервер: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Population history

What does the population of Тестовый сервер look like?

At the time of this refresh, Тестовый сервер holds 1 players on 100 slots. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 18:00 UTC, at 0 players on average.

In the ranking of Rust servers, where does Тестовый сервер place?

Player hours over seven days put Тестовый сервер at #7,647, within the top 34% of the ranked field.

Settings and rules

What are the settings and rules for Тестовый сервер?

Nothing about gather rate is given in the name of Тестовый сервер. No group limit is published. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on Тестовый сервер?

Size 4,250 and seed 2147483647 define the procedural map on Тестовый сервер, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join Тестовый сервер?

To connect, start Rust and enter client.connect 185.207.214.212:35000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
v2556
Protocol Matching versions are required, and the protocol is 2556.
cs104046
Build Build 104046 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.