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Rust Insights

Server profile

Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS

Online, with 2 of 80 players on; ranked #4,728 of every public Rust server, the top 21%. It last wiped 16d ago.

Filed under 1e+06x biweekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 80 players now 2% full
07-day averagepeak 6
#4,728ranktop 21%
16d agolast wipebiweekly schedule
6d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510022:0007:0016:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

5.5 days usual gap between real wipes
0% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 11d 0hMon 9 Nov, 21:59 UTC
  3. 25d 0hMon 23 Nov, 21:59 UTC
  4. 34d 21hThu 3 Dec, 19:00 UTCFW
  5. 39d 0hMon 7 Dec, 21:59 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctMon 12 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:59 UTC16d ago 3 – running 0
Mon 12 Oct, 14:35 UTC17d ago 4 – 0.3 days 0
Thu 1 Oct, 21:45 UTC FW27d ago 4 halved by day 7 10.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. №001 CRON • x1000000 ДЛЯ НОВИЧКОВ ЛёгкийEU · groups of 9+ · 1e+06x · weekly · 6 on average1/225
  2. LUCKY RUST | X1000000 | BONUS | PVP I EVENT IEU · groups of 100+ · 1e+06x · weekly · 2 on average0/350
  3. EU FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDEU · groups of 100+ · 1e+07x · weekly · 93 on average148/200
  4. MOJI RUST x500|MAX8|SKINS|LOOT++|KITS 27.10groups of 8+ · 500x · weekly · 53 on average63/250
  5. US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 8 on average6/100
  6. ◤◥◤ORAX LAND◥◤◥ X50--/10000000000000000000000000000groups of 100+ · 50x · weekly · 5 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS look like once wipe day arrives?

Recent wipes peaked at 4 players on average. The peak crowd on this wipe came 42 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 7.

On what schedule does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS wipe?

Its tag sets the prediction: too few wipes on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 16 days 22 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server

How well does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS perform?

The 48-hour average for server fps is 100, and 100 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 19,406. The highest memory figure was 1,479 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

Running on Windows, Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS, and is it up at the moment?

Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS is currently reachable and online. The uptime it reports puts the last restart at about 13 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 30 September 2026.

In which location does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS sit?

There is no region published for Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.207.214.198:35600 is where it answers.

Server tags

How should you read the tags listed for Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

These tags come from Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp80 (Max players): The slot count is 80; ts16 (Group limit): No team may exceed 16 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS appear?

These Rust Insights lists include Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS: Rust servers with a gather rate above 10x, Modded Rust servers, explained, Aim training servers, live and Battlefield Rust servers, with figures. On the server list, the filters that surface it are Type: Modded; Server tag: Biweekly ^b, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x.

Player counts

What does the population of Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS look like?

Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS shows 2 players at the moment, against 80 slots. The seven-day average is 0 players, and the highest point in that week was 6. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 2 players.

Where does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS sit in the rankings?

On player hours for the last seven days, Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS sits at #4,728, inside the top 21% of ranked servers.

Settings and rules

How is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS configured, and what rules apply?

Going by its name, Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS gathers at 1e+06x. Up to 16 players can join one group. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

The game generates the map on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS: procedural, size 2,200, seed 574554. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

Join

How do you connect to Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

Open the console with F1 in Rust and enter client.connect 185.207.214.198:35600. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://projbruh.gamestores.app/.

The small print

Server tags

What each one means.

Published as mp80,ptrak,jp0,$r?,v2635,^b,^e,^d,^i,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp80
Max players The slot count is 80.
ts16
Group limit No team may exceed 16 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^e
Minigames Minigames fill this server, including arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here, and the loot is provided.
^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.