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Rust Insights

Server profile

[RU] Project Savage PVE X3 | NO RAID | NO KILL

Online, with 2 of 200 players on; ranked #1,271 of every public Rust server, the top 6%. It last wiped 27d ago.

Filed under 3x monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 200 players now 1% full
67-day averagepeak 19
#1,271ranktop 6%
27d agolast wipemonthly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152006:0015:0000:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020006:0015:0000:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 6% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

32 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 32, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW27d ago 32 – running 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|EU · groups of 12+ · 3x · monthly · 8 on average1/50
  2. Drafty Kilts 3X PVE+ |Legendarys|Raids|Quests|Zombies|EU · groups of 8+ · 3x · monthly · 3 on average4/100
  3. Scandinavian survival PVE | 3X | Raidable basesEU · groups of 8+ · 3x · monthly · 3 on average0/70
  4. RustyBuilders | PVE | 3x | Unique Dungeons | Raidable Bases | KEU · groups of 8+ · 3x · monthly · 2 on average0/40
  5. [EU] RustyLife PvE x3 Monthly | Events | Raids | Skills & more!EU · groups of 20+ · 3x · monthly · 1 on average0/100
  6. [PVE] FarmRust | X3-X5 | Quest | ZOMBIE | EventsEU · groups of 20+ · 3x · biweekly · 30 on average25/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [RU] Project Savage PVE X3 | NO RAID | NO KILL?

At their busiest, its recent wipes drew 32 players on average. The peak crowd on this wipe came 25 hours after it started.

On what schedule does [RU] Project Savage PVE X3 | NO RAID | NO KILL wipe?

The only wipe on [RU] Project Savage PVE X3 | NO RAID | NO KILL is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 11 hours ago. Its tags state a monthly wipe schedule.

About the server

What does performance look like on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

Server fps averaged 87 over 48 hours; the lowest reading was 48. The world held a peak of 247,858 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,713 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [RU] Project Savage PVE X3 | NO RAID | NO KILL on?

Rust network protocol 2635 and build 168909 on Windows is what [RU] Project Savage PVE X3 | NO RAID | NO KILL runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [RU] Project Savage PVE X3 | NO RAID | NO KILL, and is it online?

At the time of this check [RU] Project Savage PVE X3 | NO RAID | NO KILL is online. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [RU] Project Savage PVE X3 | NO RAID | NO KILL run from?

[RU] Project Savage PVE X3 | NO RAID | NO KILL publishes no region tag, but Europe is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 185.207.214.153:35000 is where it answers.

Server tags

Which meanings sit behind the tags on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [RU] Project Savage PVE X3 | NO RAID | NO KILL publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [RU] Project Savage PVE X3 | NO RAID | NO KILL appear?

The Rust Insights lists that carry [RU] Project Savage PVE X3 | NO RAID | NO KILL are 3x Rust servers, filtered live, Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Population

How many players are on [RU] Project Savage PVE X3 | NO RAID | NO KILL right now?

[RU] Project Savage PVE X3 | NO RAID | NO KILL shows 2 players at the moment, against 200 slots. Over the past week it peaked at 19 and averaged 6 players. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 12 players.

How does [RU] Project Savage PVE X3 | NO RAID | NO KILL compare with other Rust servers in the ranking?

On player hours for the last seven days, [RU] Project Savage PVE X3 | NO RAID | NO KILL sits at #1,271, inside the top 6% of ranked servers.

Map and rules

What settings and rules apply on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

Going by its name, [RU] Project Savage PVE X3 | NO RAID | NO KILL gathers at 3x. Up to 10 players can join one group. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

Size 4,250 and seed 1289664800 define the procedural map on [RU] Project Savage PVE X3 | NO RAID | NO KILL, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to [RU] Project Savage PVE X3 | NO RAID | NO KILL?

To connect, start Rust and enter client.connect 185.207.214.153:35000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://m.vk.com/projectsavage is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots in total.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.