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Rust Insights

Server profile

Test Private Server

Offline, with 0 of 2 players on; ranked #15,499 of every public Rust server, the top 67%. It last wiped 36d ago.

Filed under
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,499ranktop 67%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 21:44 UTC36d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average259/300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average32/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average123/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Test Private Server?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does Test Private Server wipe, and how often?

The record of Test Private Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 36 days have passed since its current world was created.

About the server

What Rust version is live on Test Private Server?

The Rust build is network protocol 2633 and build 164530, running on Windows, for Test Private Server. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Test Private Server, and is it online?

Offline at the moment, Test Private Server was last seen 36 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 September 2026.

In which location does Test Private Server sit?

No region is published by Test Private Server. Rust Insights reports the location a server declares, not the physical place of the machine. 185.204.80.84:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Test Private Server?

These tags come from Test Private Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Test Private Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Test Private Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of Test Private Server look like?

Test Private Server was last seen 36 days ago and is offline right now.

Where does Test Private Server sit in the rankings?

Player hours over seven days put Test Private Server at #15,499, within the top 67% of the ranked field.

Map and rules

How is Test Private Server configured, and what rules apply?

No gather rate appears in the name of Test Private Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on Test Private Server?

The game generates the map on Test Private Server, which is procedural.

Join

What is the way to join Test Private Server?

To connect, start Rust and enter client.connect 185.204.80.84:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.