Server profile
Test Private Server
Offline, with 0 of 2 players on; ranked #15,450 of every public Rust server, the top 67%. It last wiped 36d ago.
Offline 185.204.80.207:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|323/375
- Rustoria.co - EU East Long201/250
- Rusty Moose |EU Main|36/250
- Rustoria.co - EU Main26/250
- Rustafied.com - EU Friday56/100
- Rustoria.co - EU East Medium72/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test Private Server wipe, and on which day?
Its rhythm cannot be read yet: Test Private Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 36 days 8 hours ago.
Server
What Rust version is live on Test Private Server?
Running on Windows, Test Private Server is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
Has Test Private Server stayed online, and is it up now?
Test Private Server is offline at the moment; the last time it was seen was 36 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 22 September 2026.
Where does Test Private Server run from?
No region is published by Test Private Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.204.80.207:28015.
Lists and tags
How should you read the tags listed for Test Private Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Test Private Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test Private Server?
The Rust Insights lists that carry Test Private Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Test Private Server right now?
The last time Test Private Server was seen online was 36 days 6 hours ago, and it is offline now.
Where does Test Private Server sit in the rankings?
The player-hours ranking for the last seven days puts Test Private Server at #15,450, among the top 67% of all ranked servers.
Settings and rules
What are the settings and rules for Test Private Server?
The name of Test Private Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
What is the map on Test Private Server?
The game generates the map on Test Private Server, which is procedural.
Connecting
How do you connect to Test Private Server?
Type client.connect 185.204.80.207:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.