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Rust Insights

Server profile

Development Server

Offline, with 0 of 10 players on; ranked #16,911 of every public Rust server, the top 71%. It last wiped 31d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#16,911ranktop 71%
31d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Development Server wipe, and how often?

Its rhythm cannot be read yet: Development Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 31 days 2 hours ago.

Server details

What Rust version is live on Development Server?

Rust network protocol 2631 and build 158240 on Windows is what Development Server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Development Server, and is it online?

The last sighting of Development Server was 30 days 4 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 28 September 2026 is when Rust Insights first saw it.

Where does Development Server run from?

No region is published by Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.199.31.233:28015.

Server tags

How should you read the tags listed for Development Server?

When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2631 (Protocol): Your game must run the same version to join: the protocol is 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Development Server appear?

These Rust Insights lists include Development Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of Development Server look like?

Development Server was last seen 30 days 4 hours ago and is offline right now.

How does Development Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Development Server at #16,911, among the top 71% of all ranked servers.

Map and rules

What settings and rules apply on Development Server?

The name of Development Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Connecting

How do you connect to Development Server?

Open the console with F1 in Rust and enter client.connect 185.199.31.233:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2631
Protocol Your game must run the same version to join: the protocol is 2631.
cs158240
Build The game build is 158240.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.