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Rust Insights

Server profile

RU x2 Max3 | HYPER STYLE GAME

Online, with 0 of 50 players on; ranked #4,091 of every public Rust server, the top 18%. It last wiped 21d ago.

Filed under 2x monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 4
#4,091ranktop 18%
21d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020016:0001:0010:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

1.6 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:46 UTC21d ago 2 – running 0
Tue 6 Oct, 14:00 UTC23d ago 2 – 1.9 days 0
Mon 5 Oct, 08:12 UTC24d ago 1 – 1.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 837 on average726/900
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 615 on average461/425
  3. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average546/220
  4. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 304 on average124/100
  5. EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 285 on average314/335
  6. MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 146 on average123/500

The short version

Quick answers

From the figures on this page.

Wipe schedule

On RU x2 Max3 | HYPER STYLE GAME, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 6 hours after it started.

When does RU x2 Max3 | HYPER STYLE GAME wipe, and how often?

The only wipe on RU x2 Max3 | HYPER STYLE GAME is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 21 days 3 hours have passed since its current world was created. The tags put wipes at monthly.

Server details

How well does RU x2 Max3 | HYPER STYLE GAME perform?

The 48-hour average for server fps is 93, and 74 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 51,281. The highest memory figure was 1,943 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does RU x2 Max3 | HYPER STYLE GAME currently run?

Running on Windows, RU x2 Max3 | HYPER STYLE GAME is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for RU x2 Max3 | HYPER STYLE GAME, and is it online?

Right now RU x2 Max3 | HYPER STYLE GAME is up and running. Going by the uptime figure it gives, its last restart was around 12 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does RU x2 Max3 | HYPER STYLE GAME sit?

No region tag comes from RU x2 Max3 | HYPER STYLE GAME, though the name suggests Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 185.189.255.68:35000 is where it answers.

Server tags

How should you read the tags listed for RU x2 Max3 | HYPER STYLE GAME?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts10 (Group limit): A team holds 10 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RU x2 Max3 | HYPER STYLE GAME publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does RU x2 Max3 | HYPER STYLE GAME appear?

The Rust Insights lists that carry RU x2 Max3 | HYPER STYLE GAME are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

What does the population of RU x2 Max3 | HYPER STYLE GAME look like?

Of its 50 slots, RU x2 Max3 | HYPER STYLE GAME currently has 0 filled. Over the past week it peaked at 4 and averaged 0 players. Its strongest hour in the past 48 was 19:00 UTC, with an average of 3 players.

Where does RU x2 Max3 | HYPER STYLE GAME sit in the rankings?

Player hours over seven days put RU x2 Max3 | HYPER STYLE GAME at #4,091, within the top 18% of the ranked field.

Rules and settings

How is RU x2 Max3 | HYPER STYLE GAME configured, and what rules apply?

Going by its name, RU x2 Max3 | HYPER STYLE GAME gathers at 2x. 10 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on RU x2 Max3 | HYPER STYLE GAME?

The game generates the map on RU x2 Max3 | HYPER STYLE GAME: procedural, size 3,000, seed 121315421. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to RU x2 Max3 | HYPER STYLE GAME?

To connect, start Rust and enter client.connect 185.189.255.68:35000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts10
Group limit A team holds 10 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.