Server profile
Alcatraz
Online, with 0 of 50 players on; ranked #14,553 of every public Rust server, the top 65%. It last wiped 8d ago.
Online 185.189.255.52:35200 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers, and #357 of the duo servers (top 85%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:26 UTC8d ago | 2 | – | running | 0 |
| Fri 16 Oct, 14:02 UTC13d ago | 5 | halved by day 1 | 5 days | 4 |
| Wed 14 Oct, 16:28 UTC14d ago | 5 | – | 1.9 days | 0 |
| Sat 10 Oct, 16:30 UTC18d ago | 4 | held half | 4 days | 0 |
| Sat 10 Oct, 09:20 UTC19d ago | 4 | – | 0.3 days | 0 |
| Fri 9 Oct, 17:16 UTC19d ago | 4 | – | 0.7 days | 0 |
| Thu 24 Sep, 12:40 UTC35d ago | 6 | halved by day 1 | 15.2 days | 0 |
| Mon 14 Sep, 18:02 UTC44d ago | 1 | halved by day 3 | 9.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Alcatraz look like once wipe day arrives?
The average busiest point of its recent wipes was 4 players. 0 hours into the latest wipe, the crowd on the server reached its peak. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
How often does Alcatraz wipe, and on which day?
No next wipe can be predicted for Alcatraz, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 8 days have passed since its current world was created.
Server
Does Alcatraz hold a steady frame rate?
Average server fps over the last 48 hours was 451, with a floor of 349. The world held a peak of 7,435 entities, counting buildings, deployables and all the rest. It drew as much as 2,185 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does Alcatraz currently run?
Rust network protocol 2634 and build 167781 on Windows is what Alcatraz runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Alcatraz, and is it up at the moment?
At the time of this check Alcatraz is online. Going by the uptime figure it gives, its last restart was around 7 days 22 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Alcatraz sit?
A region is not published by Alcatraz. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.189.255.52:35200.
Tags
What is meant by each tag on Alcatraz?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Alcatraz publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Alcatraz turn up among the Rust Insights lists and filters?
Alcatraz appears among the following Rust Insights lists: Duo servers: group limit 2 and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.
Population
How many players are on Alcatraz right now?
At the time of this refresh, Alcatraz holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does Alcatraz place?
On player hours for the last seven days, Alcatraz sits at #14,553, inside the top 65% of ranked servers. In the duo category it ranks #357.
Settings and rules
What settings and rules apply on Alcatraz?
The name of Alcatraz does not state a gather rate. duo is the group name, and it caps groups at 2 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
What is the map on Alcatraz?
The game generates the map on Alcatraz: procedural, size 1,750, seed 2086246208. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join Alcatraz?
To connect, start Rust and enter client.connect 185.189.255.52:35200 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.