Server profile
SERVER TEST
Offline, with 0 of 50 players on; ranked #15,461 of every public Rust server, the top 71%. It last wiped 20d ago.
Offline 185.189.255.249:35600 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:44 UTC20d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:07 UTC27d ago | 1 | halved by day 1 | 6.2 days | 1 |
| Tue 22 Sep, 17:30 UTC36d ago | 1 | halved by day 3 | 9.7 days | 0 |
| Fri 18 Sep, 20:53 UTC40d ago | 2 | held half | 3.9 days | 0 |
| Fri 18 Sep, 14:36 UTC40d ago | 1 | – | 0.3 days | 0 |
| Mon 14 Sep, 12:52 UTC44d ago | 2 | held half | 4.1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at SERVER TEST?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.
How often does SERVER TEST wipe, and on which day?
The only wipe on SERVER TEST is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 20 days 20 hours have passed since its current world was created. Wipes run monthly, as its tags say.
Server
What Rust version is live on SERVER TEST?
Running on Windows, SERVER TEST is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.
Has SERVER TEST stayed online, and is it up now?
The last sighting of SERVER TEST was 16 days 14 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does SERVER TEST run from?
There is no region published for SERVER TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 185.189.255.249:35600.
Server tags
What is meant by each tag on SERVER TEST?
When the game's server browser reads SERVER TEST, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature SERVER TEST?
These Rust Insights lists include SERVER TEST: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on SERVER TEST right now?
The last time SERVER TEST was seen online was 16 days 14 hours ago, and it is offline now.
Where does SERVER TEST sit in the rankings?
The player-hours ranking for the last seven days puts SERVER TEST at #15,461, among the top 71% of all ranked servers.
Settings and rules
What are the settings and rules for SERVER TEST?
No gather rate appears in the name of SERVER TEST. 10 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on SERVER TEST?
The game generates the map on SERVER TEST: procedural, size 3,600, seed 121315421. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.
Join
How do you connect to SERVER TEST?
Open the console with F1 in Rust and enter client.connect 185.189.255.249:35600. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
