Skip to the story

Live edition64,357 playing on 11,757 servers

Rust Insights

Server profile

SERVER TEST

Offline, with 0 of 50 players on; ranked #15,461 of every public Rust server, the top 71%. It last wiped 20d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,461ranktop 71%
20d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

4.1 days usual gap between real wipes
40% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 2

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:44 UTC20d ago 1 – running 0
Fri 2 Oct, 10:07 UTC27d ago 1 halved by day 1 6.2 days 1
Tue 22 Sep, 17:30 UTC36d ago 1 halved by day 3 9.7 days 0
Fri 18 Sep, 20:53 UTC40d ago 2 held half 3.9 days 0
Fri 18 Sep, 14:36 UTC40d ago 1 – 0.3 days 0
Mon 14 Sep, 12:52 UTC44d ago 2 held half 4.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average236/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average115/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average10/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average373/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at SERVER TEST?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

How often does SERVER TEST wipe, and on which day?

The only wipe on SERVER TEST is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 20 days 20 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server

What Rust version is live on SERVER TEST?

Running on Windows, SERVER TEST is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.

Has SERVER TEST stayed online, and is it up now?

The last sighting of SERVER TEST was 16 days 14 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

Where does SERVER TEST run from?

There is no region published for SERVER TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 185.189.255.249:35600.

Server tags

What is meant by each tag on SERVER TEST?

When the game's server browser reads SERVER TEST, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature SERVER TEST?

These Rust Insights lists include SERVER TEST: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on SERVER TEST right now?

The last time SERVER TEST was seen online was 16 days 14 hours ago, and it is offline now.

Where does SERVER TEST sit in the rankings?

The player-hours ranking for the last seven days puts SERVER TEST at #15,461, among the top 71% of all ranked servers.

Settings and rules

What are the settings and rules for SERVER TEST?

No gather rate appears in the name of SERVER TEST. 10 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on SERVER TEST?

The game generates the map on SERVER TEST: procedural, size 3,600, seed 121315421. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

Join

How do you connect to SERVER TEST?

Open the console with F1 in Rust and enter client.connect 185.189.255.249:35600. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167231,ts10,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots in total.
ts10
Group limit Team size is capped at 10.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.