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Rust Insights

Server profile · EU

test gr

Online, with 0 of 50 players on; ranked #8,836 of every public Rust server, the top 40%. It last wiped 7d ago.

Filed under duo weekly wipes moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 4
#8,836ranktop 40% · #2164 in EU
7d agolast wipeweekly schedule
6d 22hnext wipeTue 3 Nov, 17:07 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

020040060080019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 40% of all ranked servers, top 74% in EU, and #319 of the duo servers (top 76%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Tuesday 3 November, 17:07 UTC, in 6d 22h. Its weekly schedule tag · low confidence

12.7 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
33% crowd held else halves by day 2

Coming wipes

  1. 6d 22hTue 3 Nov, 17:07 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 13d 22hTue 10 Nov, 17:07 UTC
  4. 20d 22hTue 17 Nov, 17:07 UTC
  5. 27d 22hTue 24 Nov, 17:07 UTC
  6. 34d 22hTue 1 Dec, 17:07 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 41d 22hTue 8 Dec, 17:07 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctThu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:07 UTC7d ago 4 – running 1
Thu 1 Oct, 18:12 UTC FW25d ago 1 halved by day 1 19 days 0
Sun 27 Sep, 18:53 UTC29d ago 2 held half 4 days 1
Tue 15 Sep, 01:31 UTC42d ago 1 halved by day 3 12.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average26/100
  2. DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINEEU · duo · weekly · 21 on average12/100
  3. TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average5/100
  4. [GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10EU · duo · weekly · 3 on average5/200
  5. RustForNoobs.com | Solo/Duo | Weekly | EUEU · duo · weekly · 90 on average46/150
  6. RustForNoobs.com | Mondays | Solo/Duo | EUEU · duo · weekly · 54 on average279/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

On test gr, what happens on wipe day?

Recent wipes peaked at 2 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Otherwise, half the peak was lost by day 2.

On what schedule does test gr wipe?

Its tag sets the prediction: too few wipes on test gr are on record to confirm the schedule. Tuesday 3 November at 17:07 UTC is when the next wipe is due. The world you are playing on now was made 7 days 1 hours ago. The tags list wipes as weekly.

Server details

What does performance look like on test gr?

Server fps averaged 382 over 48 hours; the lowest reading was 290. At its highest the entity count reached 25,401: buildings, deployables and everything else. It drew as much as 3,684 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is test gr on?

Running on Windows, test gr is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is test gr, and is it up at the moment?

test gr is currently reachable and online. About 4 days 19 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for test gr?

Its EU tag is what test gr uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.189.255.249:35100.

Lists and tags

How should you read the tags listed for test gr?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts2 (Group limit): A team holds 2 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe are what test gr publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does test gr turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry test gr are Duo servers: group limit 2, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Player counts

How many players are on test gr right now, and how does that number move?

At the time of this refresh, test gr holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 4. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 1 players.

How does test gr compare with other Rust servers in the ranking?

test gr holds #8,836 for player hours over the last seven days, #2,164 in Europe and in the top 40% of all ranked servers. Within its duo group, the position is #319.

Rules and settings

What are the settings and rules for test gr?

The name of test gr does not state a gather rate. duo is the group name, and it caps groups at 2 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on test gr?

Size 3,500 and seed 121315422 define the procedural map on test gr, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Connecting

How can you get onto test gr?

Type client.connect 185.189.255.249:35100 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://m.vk.com/public124254208 is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts2
Group limit A team holds 2 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.