Server profile
HARDZONE PVE|Quest|Skills|RaidBases|15.10
Online, with 6 of 200 players on; ranked #1,840 of every public Rust server, the top 8%. It last wiped 14d ago.
Online 185.189.255.248:35300 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 8% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 14:49 UTC due. Its biweekly schedule tag · low confidence
Coming wipes
- dueThu 29 Oct, 14:49 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 13d 23hThu 12 Nov, 14:49 UTC
- 27d 23hThu 26 Nov, 14:49 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 41d 23hThu 10 Dec, 14:49 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:49 UTC14d ago | 24 | – | running | 5 |
| Thu 1 Oct, 18:09 UTC FW27d ago | 24 | halved by day 12 | 13.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
On HARDZONE PVE|Quest|Skills|RaidBases|15.10, what happens on wipe day?
Recent wipes peaked at 24 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 12.
When does HARDZONE PVE|Quest|Skills|RaidBases|15.10 wipe, and how often?
Its tag sets the prediction: too few wipes on HARDZONE PVE|Quest|Skills|RaidBases|15.10 are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 14:49 UTC. The world you are playing on now was made 14 days ago. Its tags carry an every-two-weeks wipe schedule.
About the server
Does HARDZONE PVE|Quest|Skills|RaidBases|15.10 hold a steady frame rate?
Server fps averaged 132 over 48 hours; the lowest reading was 26. At its highest the entity count reached 143,490: buildings, deployables and everything else. The highest memory figure was 5,688 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for HARDZONE PVE|Quest|Skills|RaidBases|15.10. Joining needs your game on the same protocol, which Steam updates for you.
Has HARDZONE PVE|Quest|Skills|RaidBases|15.10 stayed online, and is it up now?
HARDZONE PVE|Quest|Skills|RaidBases|15.10 is currently reachable and online. The uptime it reports puts the last restart at about 9 hours ago. The last 7 full days gave 165 of 168 hours up, or 98% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for HARDZONE PVE|Quest|Skills|RaidBases|15.10?
No region is published by HARDZONE PVE|Quest|Skills|RaidBases|15.10. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 185.189.255.248:35300.
Tags
What is meant by each tag on HARDZONE PVE|Quest|Skills|RaidBases|15.10?
When the game's server browser reads HARDZONE PVE|Quest|Skills|RaidBases|15.10, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts10 (Group limit): No team may exceed 10 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 turn up among the Rust Insights lists and filters?
These Rust Insights lists include HARDZONE PVE|Quest|Skills|RaidBases|15.10: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population history
How many players are on HARDZONE PVE|Quest|Skills|RaidBases|15.10 right now, and how does that number move?
HARDZONE PVE|Quest|Skills|RaidBases|15.10 shows 6 players at the moment, against 200 slots. A weekly average of 3 players goes with a peak of 17. Look at the last 48 hours and the peak hour is 20:00 UTC, at 6 players on average.
How does HARDZONE PVE|Quest|Skills|RaidBases|15.10 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts HARDZONE PVE|Quest|Skills|RaidBases|15.10 at #1,840, among the top 8% of all ranked servers.
Map and rules
How is HARDZONE PVE|Quest|Skills|RaidBases|15.10 configured, and what rules apply?
No gather rate appears in the name of HARDZONE PVE|Quest|Skills|RaidBases|15.10. Up to 10 players can join one group. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
Which map is live on HARDZONE PVE|Quest|Skills|RaidBases|15.10?
A procedural map of size 4,250 is what HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs, generated by the game.
Join
How can you get onto HARDZONE PVE|Quest|Skills|RaidBases|15.10?
Type client.connect 185.189.255.248:35300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://hardzonepve.gamestores.app/.
