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Rust Insights

Server profile

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online, with 6 of 200 players on; ranked #1,840 of every public Rust server, the top 8%. It last wiped 14d ago.

Filed under biweekly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
6/ 200 players now 3% full
37-day averagepeak 17
#1,840ranktop 8%
14d agolast wipebiweekly schedule
duenext wipeThu 29 Oct, 14:49 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040016:0001:0010:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 8% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 14:49 UTC due. Its biweekly schedule tag · low confidence

13.9 days usual gap between real wipes
24 wipe-day peak players, last three wipes
0% crowd held else halves by day 12

Coming wipes

  1. dueThu 29 Oct, 14:49 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 13d 23hThu 12 Nov, 14:49 UTC
  4. 27d 23hThu 26 Nov, 14:49 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 41d 23hThu 10 Dec, 14:49 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC14d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW27d ago 24 halved by day 12 13.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average134/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average264/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average41/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average82/200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average60/100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average24/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

On HARDZONE PVE|Quest|Skills|RaidBases|15.10, what happens on wipe day?

Recent wipes peaked at 24 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 12.

When does HARDZONE PVE|Quest|Skills|RaidBases|15.10 wipe, and how often?

Its tag sets the prediction: too few wipes on HARDZONE PVE|Quest|Skills|RaidBases|15.10 are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 14:49 UTC. The world you are playing on now was made 14 days ago. Its tags carry an every-two-weeks wipe schedule.

About the server

Does HARDZONE PVE|Quest|Skills|RaidBases|15.10 hold a steady frame rate?

Server fps averaged 132 over 48 hours; the lowest reading was 26. At its highest the entity count reached 143,490: buildings, deployables and everything else. The highest memory figure was 5,688 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for HARDZONE PVE|Quest|Skills|RaidBases|15.10. Joining needs your game on the same protocol, which Steam updates for you.

Has HARDZONE PVE|Quest|Skills|RaidBases|15.10 stayed online, and is it up now?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 is currently reachable and online. The uptime it reports puts the last restart at about 9 hours ago. The last 7 full days gave 165 of 168 hours up, or 98% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for HARDZONE PVE|Quest|Skills|RaidBases|15.10?

No region is published by HARDZONE PVE|Quest|Skills|RaidBases|15.10. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 185.189.255.248:35300.

Tags

What is meant by each tag on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

When the game's server browser reads HARDZONE PVE|Quest|Skills|RaidBases|15.10, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts10 (Group limit): No team may exceed 10 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 turn up among the Rust Insights lists and filters?

These Rust Insights lists include HARDZONE PVE|Quest|Skills|RaidBases|15.10: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population history

How many players are on HARDZONE PVE|Quest|Skills|RaidBases|15.10 right now, and how does that number move?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 shows 6 players at the moment, against 200 slots. A weekly average of 3 players goes with a peak of 17. Look at the last 48 hours and the peak hour is 20:00 UTC, at 6 players on average.

How does HARDZONE PVE|Quest|Skills|RaidBases|15.10 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts HARDZONE PVE|Quest|Skills|RaidBases|15.10 at #1,840, among the top 8% of all ranked servers.

Map and rules

How is HARDZONE PVE|Quest|Skills|RaidBases|15.10 configured, and what rules apply?

No gather rate appears in the name of HARDZONE PVE|Quest|Skills|RaidBases|15.10. Up to 10 players can join one group. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Which map is live on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

A procedural map of size 4,250 is what HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs, generated by the game.

Join

How can you get onto HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Type client.connect 185.189.255.248:35300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://hardzonepve.gamestores.app/.

The small print

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts10
Group limit No team may exceed 10 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.