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Rust Insights

Server profile

Test 11124

Offline, with 0 of 50 players on; ranked #6,873 of every public Rust server, the top 31%. It last wiped 1d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#6,873ranktop 31%
1d agolast wipemonthly schedule
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123401:0005:0009:0012:0016:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
020040060080001:0005:0009:0012:0016:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

2.4 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
50% crowd held else halves by day 14

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:07 UTC1d ago – – running 0
Sat 3 Oct, 06:06 UTC26d ago 2 halved by day 14 25.5 days 0
Fri 2 Oct, 16:11 UTC27d ago 2 – 0.6 days 0
Wed 30 Sep, 06:31 UTC29d ago 1 held half 2.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average15/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average52/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 78 on average40/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 75 on average79/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 72 on average145/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Test 11124?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 33 hours after it started. In 50% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 14.

How often does Test 11124 wipe, and on which day?

Each month Test 11124 wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 29 hours ago. The tags put wipes at monthly.

Server details

What does performance look like on Test 11124?

The 48-hour average for server fps is 497, and 373 was the lowest seen. The world held a peak of 47,605 entities, counting buildings, deployables and all the rest. The highest memory figure was 1,581 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Test 11124 on?

Rust network protocol 2635 and build 168909 on Windows is what Test 11124 runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Test 11124 stayed online, and is it up now?

Offline at the moment, Test 11124 was last seen 26 hours ago. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 133 of 168 hours up, or 79% of the time. On 28 September 2026 is when Rust Insights first saw it.

Where does Test 11124 run from?

A region is not published by Test 11124. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.189.255.239:35400.

Server tags

How should you read the tags listed for Test 11124?

When the game's server browser reads Test 11124, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Test 11124?

The Rust Insights lists that carry Test 11124 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population history

How many players are on Test 11124 right now?

The last time Test 11124 was seen online was 26 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does Test 11124 place?

The player-hours ranking for the last seven days puts Test 11124 at #6,873, among the top 31% of all ranked servers.

Map and rules

How is Test 11124 configured, and what rules apply?

The name of Test 11124 does not state a gather rate. 10 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on Test 11124?

The game generates the map on Test 11124: procedural, size 3,000, seed 121315421. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How can you get onto Test 11124?

To connect, start Rust and enter client.connect 185.189.255.239:35400 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots in total.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.