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Rust Insights

Server profile · EU

DragonLost | DUO

Online, with 1 of 100 players on; ranked #6,435 of every public Rust server, the top 29%. It last wiped 5d ago.

Filed under duo moddedoxide
Launch Rust and join Website
1/ 100 players now 1% full
07-day averagepeak 2
#6,435ranktop 29% · #1918 in EU
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 29% of all ranked servers, top 66% in EU, and #288 of the duo servers (top 68%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 days usual gap between real wipes
14% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:17 UTC5d ago 1 – running 0
Thu 22 Oct, 21:31 UTC6d ago 0 – 1.8 days 0
Wed 21 Oct, 14:49 UTC8d ago 0 – 1.3 days 0
Sun 11 Oct, 14:46 UTC18d ago 3 halved by day 6 10 days 0
Thu 1 Oct, 18:00 UTC FW28d ago 3 halved by day 1 9.9 days 0
Wed 23 Sep, 22:20 UTC35d ago 1 halved by day 4 7.8 days 0
Wed 23 Sep, 14:44 UTC36d ago 1 – 0.3 days 0
Sun 13 Sep, 14:49 UTC46d ago 2 halved by day 4 10 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average3/100
  2. DUO | ПАЛЯНИЦЯ | FULL WIPE 29.10 | UA | EU | UKRAINEEU · duo · weekly · 20 on average84/100
  3. 404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · duo · monthly · 8 on average5/550
  4. TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average3/100
  5. 404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · duo · monthly · 5 on average2/550
  6. 404 RUST SOLO/DUO | СР | ДЛЯ НОВИЧКОВ 28.10EU · duo · monthly · 3 on average13/550

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does DragonLost | DUO look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 25 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 4.

How often does DragonLost | DUO wipe, and on which day?

DragonLost | DUO wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days ago.

Server details

How well does DragonLost | DUO perform?

Average server fps over the last 48 hours was 59, with a floor of 46. Buildings, deployables and the rest took the entity count as high as 126,387. It drew as much as 3,165 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does DragonLost | DUO currently run?

Rust network protocol 2635 and build 168909 on Windows is what DragonLost | DUO runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is DragonLost | DUO, and is it up at the moment?

DragonLost | DUO is currently reachable and online. About 10 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does DragonLost | DUO sit?

The EU tag is how DragonLost | DUO places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.189.255.19:35500.

Server tags

Which meanings sit behind the tags on DragonLost | DUO?

These tags come from DragonLost | DUO and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts2 (Group limit): A team holds 2 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does DragonLost | DUO appear?

These Rust Insights lists include DragonLost | DUO: Duo servers: group limit 2, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week.

Population history

How many players are on DragonLost | DUO right now, and how does that number move?

At the time of this refresh, DragonLost | DUO holds 1 players on 100 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 12:00 UTC, with an average of 2 players.

How does DragonLost | DUO compare with other Rust servers in the ranking?

On the seven-day player-hours measure, DragonLost | DUO is #6,435, in the top 29% of all ranked servers and #1,918 in Europe. Within its duo group, the position is #288.

Map and rules

How is DragonLost | DUO configured, and what rules apply?

Nothing about gather rate is given in the name of DragonLost | DUO. Groups are capped at 2 players under the name duo. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on DragonLost | DUO?

DragonLost | DUO runs a procedural map of size 4,250 with seed 1960958473, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join DragonLost | DUO?

Type client.connect 185.189.255.19:35500 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://dragonlost.ru.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts2,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players It holds 100 slots.
ts2
Group limit A team holds 2 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.