Skip to the story

Live edition92,814 playing on 11,837 servers

Rust Insights

Server profile · EU

RedLine#2 -VANILLA-

Online, with 0 of 300 players on; ranked #3,355 of every public Rust server, the top 15%. It last wiped 13d ago.

Filed under biweekly wipes carbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 300 players now 0% full
17-day averagepeak 6
#3,355ranktop 15% · #1256 in EU
13d agolast wipebiweekly schedule
16hnext wipeFri 30 Oct, 14:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040022:0007:0016:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 14:01 UTC, in 16h. Its biweekly schedule tag · low confidence

13.8 days usual gap between real wipes
67% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
33% crowd held else halves by day 7

Coming wipes

  1. 16hFri 30 Oct, 14:01 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hFri 13 Nov, 14:01 UTC
  4. 28d 16hFri 27 Nov, 14:01 UTC
  5. 34d 21hThu 3 Dec, 19:00 UTCFW
  6. 42d 16hFri 11 Dec, 14:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:01 UTC13d ago 9 – running 0
Thu 1 Oct, 18:39 UTC FW28d ago 4 halved by day 12 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC43d ago 5 held half 2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average739/800
  2. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 130 on average534/750
  3. Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 49 on average646/700
  4. Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 34 on average428/500
  5. Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 30 on average460/525
  6. Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 19 on average285/300

The short version

Quick answers

From the figures on this page.

Wipe days

What does RedLine#2 -VANILLA- look like once wipe day arrives?

At their busiest, its recent wipes drew 6 players on average. 20 hours into the latest wipe, the crowd on the server reached its peak. In 33% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 7.

How often does RedLine#2 -VANILLA- wipe, and on which day?

Its tag sets the prediction: too few wipes on RedLine#2 -VANILLA- are on record to confirm the schedule. You can expect the next wipe on Friday 30 October at 14:01 UTC. The world you are playing on now was made 13 days 7 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

How well does RedLine#2 -VANILLA- perform?

The 48-hour average for server fps is 171, and 140 was the lowest seen. At its highest the entity count reached 141,391: buildings, deployables and everything else. The highest memory figure was 3,895 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on RedLine#2 -VANILLA-?

Rust network protocol 2635 and build 168909 on Windows is what RedLine#2 -VANILLA- runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is RedLine#2 -VANILLA-, and is it up at the moment?

RedLine#2 -VANILLA- is currently reachable and online. Going by the uptime figure it gives, its last restart was around 14 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 15 September 2026.

Where does RedLine#2 -VANILLA- run from?

With its EU tag, RedLine#2 -VANILLA- lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.189.255.167:35500.

Tags

Which meanings sit behind the tags on RedLine#2 -VANILLA-?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The slot count is 300; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Its browser listing sits under Europe are what RedLine#2 -VANILLA- publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does RedLine#2 -VANILLA- appear?

These Rust Insights lists include RedLine#2 -VANILLA-: Best Rust community servers and Rust servers in Europe. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population history

What does the population of RedLine#2 -VANILLA- look like?

At the time of this refresh, RedLine#2 -VANILLA- holds 0 players on 300 slots. A weekly average of 1 players goes with a peak of 6. Its strongest hour in the past 48 was 10:00 UTC, with an average of 4 players.

Where does RedLine#2 -VANILLA- sit in the rankings?

In Europe, RedLine#2 -VANILLA- is #1,256; across all ranked servers it is #3,355 on seven-day player hours, in the top 15%.

Rules and settings

How is RedLine#2 -VANILLA- configured, and what rules apply?

Nothing about gather rate is given in the name of RedLine#2 -VANILLA-. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on RedLine#2 -VANILLA-?

Size 5,000 and seed 2141467120 define the procedural map on RedLine#2 -VANILLA-, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join RedLine#2 -VANILLA-?

Open the console with F1 in Rust and enter client.connect 185.189.255.167:35500. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://redlineserver.gamestores.app.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The slot count is 300.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.