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Rust Insights

Server profile

104KA ToP Mod

Online, with 0 of 200 players on; ranked #11,289 of every public Rust server, the top 51%. It last wiped 11d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
0/ 200 players now 0% full
07-day averagepeak 2
#11,289ranktop 51%
11d agolast wipemonthly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

1 days usual gap between real wipes
75% on rhythm of its recent wipes
50 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctThu 15 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 21:19 UTC11d ago 3 – running 0
Thu 15 Oct, 13:03 UTC14d ago 2 held half 2.3 days 0
Thu 1 Oct, 11:58 UTC28d ago 146+26 queue – 14 days 67
Wed 30 Sep, 11:58 UTC29d ago 147+26 queue – 1 days 69
Tue 29 Sep, 11:58 UTC30d ago 147+20 queue – 1 days 73
Mon 28 Sep, 11:58 UTC31d ago 147+19 queue – 1 days 53
Sun 27 Sep, 12:02 UTC32d ago 147+26 queue – 1 days 126
Sat 26 Sep, 11:58 UTC33d ago 147+26 queue – 1 days 120
Fri 25 Sep, 11:58 UTC34d ago 147+18 queue – 1 days 71
Thu 24 Sep, 11:58 UTC35d ago 145+7 queue – 1 days 59

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rust up Northgroups of 6 · monthly · 1 on average1/50
  2. Rustafied.com - US Low PopNA · groups of 6 · monthly · 92 on average59/150
  3. Rustafied.com - EU Low PopEU · groups of 6 · monthly · 88 on average126/150
  4. Rustoria.co - EU Low PopEU · groups of 6 · monthly · 82 on average88/100
  5. [TR/EU] SKY Solo/Duo/Trio/Quad/Max5 | Yeni Başlayan 29.10EU · groups of 5 · monthly · 41 on average177/225
  6. Rustoria.co - US Low PopNA · groups of 6 · monthly · 30 on average18/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at 104KA ToP Mod?

At their busiest, its recent wipes drew 50 players on average. The peak crowd on this wipe came 12 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does 104KA ToP Mod wipe?

Each month 104KA ToP Mod wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 11 days 19 hours ago. The tags put wipes at monthly.

Server details

How well does 104KA ToP Mod perform?

Server fps averaged 91 over 48 hours; the lowest reading was 79. Buildings, deployables and the rest took the entity count as high as 93,753. The highest memory figure was 4,589 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on 104KA ToP Mod?

Rust network protocol 2634 and build 167781 on Windows is what 104KA ToP Mod runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for 104KA ToP Mod, and is it online?

Right now 104KA ToP Mod is up and running. Going by the uptime figure it gives, its last restart was around 9 days 22 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does 104KA ToP Mod run from?

A region is not published by 104KA ToP Mod. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.189.255.162:35400.

Tags

How should you read the tags listed for 104KA ToP Mod?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): 200 slots in total; ts5 (Group limit): No team may exceed 5 players; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what 104KA ToP Mod publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does 104KA ToP Mod appear?

These Rust Insights lists include 104KA ToP Mod: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population history

How many players are on 104KA ToP Mod right now?

At the time of this refresh, 104KA ToP Mod holds 0 players on 200 slots. The seven-day average is 0 players, and the highest point in that week was 2.

Where does 104KA ToP Mod sit in the rankings?

On player hours for the last seven days, 104KA ToP Mod sits at #11,289, inside the top 51% of ranked servers.

Settings and rules

What settings and rules apply on 104KA ToP Mod?

Nothing about gather rate is given in the name of 104KA ToP Mod. The group cap stands at 5 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on 104KA ToP Mod?

The game generates the map on 104KA ToP Mod: procedural, size 4,000, seed 290843. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to 104KA ToP Mod?

Open the console with F1 in Rust and enter client.connect 185.189.255.162:35400. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://game.104ka.ru.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players 200 slots in total.
ts5
Group limit No team may exceed 5 players.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.