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Rust Insights

Server profile · EU

NO MERCY | CLASSIC | NO LIMIT

Online, with 0 of 350 players on; ranked #3,506 of every public Rust server, the top 16%. It last wiped 7d ago.

Filed under biweekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 350 players now 0% full
17-day averagepeak 5
#3,506ranktop 16% · #1309 in EU
7d agolast wipebiweekly schedule
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5201:0007:0013:0021:0003:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040001:0007:0013:0021:0003:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

3.2 days usual gap between real wipes
33% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 20d 6hThu 19 Nov, 07:22 UTC
  3. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:22 UTC7d ago 5 – running 0
Mon 19 Oct, 02:09 UTC10d ago 3 halved by day 1 3.2 days 0
Sat 17 Oct, 20:20 UTC12d ago 3 – 1.2 days 0
Thu 8 Oct, 12:02 UTC21d ago 1 halved by day 1 9.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average1/200
  2. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 9 on average2/200
  3. [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026)EU · groups of 16+ · biweekly · 4 on average10/50
  4. РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average7/200
  5. #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average3/300
  6. PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average0/80

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at NO MERCY | CLASSIC | NO LIMIT?

At their busiest, its recent wipes drew 4 players on average. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

How often does NO MERCY | CLASSIC | NO LIMIT wipe, and on which day?

Its tag sets the prediction: too few wipes on NO MERCY | CLASSIC | NO LIMIT are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 7 days 17 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

Server

How well does NO MERCY | CLASSIC | NO LIMIT perform?

The 48-hour average for server fps is 177, and 126 was the lowest seen. The world held a peak of 104,391 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,321 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on NO MERCY | CLASSIC | NO LIMIT?

The Rust build is network protocol 2635 and build 168909, running on Windows, for NO MERCY | CLASSIC | NO LIMIT. Joining needs your game on the same protocol, which Steam updates for you.

Has NO MERCY | CLASSIC | NO LIMIT stayed online, and is it up now?

At the time of this check NO MERCY | CLASSIC | NO LIMIT is online. About 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 143 of the last 7 full days' 168 hours up, 85% of the time. The first record Rust Insights has of it is 18 September 2026.

Where does NO MERCY | CLASSIC | NO LIMIT run from?

With its EU tag, NO MERCY | CLASSIC | NO LIMIT lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 185.189.255.147:35100.

Server tags

What is meant by each tag on NO MERCY | CLASSIC | NO LIMIT?

The tags gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): 350 slots in total; ts35 (Group limit): No team may exceed 35 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what NO MERCY | CLASSIC | NO LIMIT publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does NO MERCY | CLASSIC | NO LIMIT appear?

NO MERCY | CLASSIC | NO LIMIT appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How many players are on NO MERCY | CLASSIC | NO LIMIT right now?

NO MERCY | CLASSIC | NO LIMIT shows 0 players at the moment, against 350 slots. A weekly average of 1 players goes with a peak of 5. Its strongest hour in the past 48 was 17:00 UTC, with an average of 1 players.

How does NO MERCY | CLASSIC | NO LIMIT compare with other Rust servers in the ranking?

In Europe, NO MERCY | CLASSIC | NO LIMIT is #1,309; across all ranked servers it is #3,506 on seven-day player hours, in the top 16%.

Settings and rules

How is NO MERCY | CLASSIC | NO LIMIT configured, and what rules apply?

No gather rate appears in the name of NO MERCY | CLASSIC | NO LIMIT. 35 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

What is the map on NO MERCY | CLASSIC | NO LIMIT?

The game generates the map on NO MERCY | CLASSIC | NO LIMIT: procedural, size 4,200, seed 1813615169. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join NO MERCY | CLASSIC | NO LIMIT?

Type client.connect 185.189.255.147:35100 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://nomercyrust.ru.

The small print

Server tags

What each one means.

Published as mp350,ptrak,jp0,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts35,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp350
Max players 350 slots in total.
ts35
Group limit No team may exceed 35 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.