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Rust Insights

Server profile

Altrust #1

Online, with 1 of 50 players on; ranked #11,140 of every public Rust server, the top 50%. It last wiped 6d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
1/ 50 players now 2% full
07-day averagepeak 1
#11,140ranktop 50%
6d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

020040060080021:0006:0015:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:16 UTC6d ago 0 – running 0
Tue 20 Oct, 22:10 UTC8d ago 0 – 2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average58/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average153/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 76 on average119/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 73 on average219/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 69 on average384/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Altrust #1?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Altrust #1 wipe?

The only wipe on Altrust #1 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 6 days 22 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

What does performance look like on Altrust #1?

Average server fps over the last 48 hours was 377, with a floor of 289. The world held a peak of 45,847 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,564 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Altrust #1?

Rust network protocol 2635 and build 168909 on Windows is what Altrust #1 runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Altrust #1 stayed online, and is it up now?

Right now Altrust #1 is up and running. The uptime it reports puts the last restart at about 4 days 2 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 20 October 2026.

In which location does Altrust #1 sit?

There is no region published for Altrust #1. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.189.255.110:35200.

Lists and tags

How should you read the tags listed for Altrust #1?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts10 (Group limit): A team holds 10 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Altrust #1 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Altrust #1?

The Rust Insights lists that carry Altrust #1 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

How many players are on Altrust #1 right now, and how does that number move?

At the time of this refresh, Altrust #1 holds 1 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 18:00 UTC, at 1 players on average.

Where does Altrust #1 sit in the rankings?

Player hours over seven days put Altrust #1 at #11,140, within the top 50% of the ranked field.

Rules and settings

What settings and rules apply on Altrust #1?

The name of Altrust #1 does not state a gather rate. 10 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Altrust #1?

The game generates the map on Altrust #1: procedural, size 3,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Altrust #1?

Type client.connect 185.189.255.110:35200 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots in total.
ts10
Group limit A team holds 10 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.