Server profile
Altrust #1
Online, with 1 of 50 players on; ranked #11,140 of every public Rust server, the top 50%. It last wiped 6d ago.
Online 185.189.255.110:35200 checked 5m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:16 UTC6d ago | 0 | – | running | 0 |
| Tue 20 Oct, 22:10 UTC8d ago | 0 | – | 2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Altrust #1?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Altrust #1 wipe?
The only wipe on Altrust #1 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 6 days 22 hours have passed since its current world was created. Wipes run monthly, as its tags say.
Server details
What does performance look like on Altrust #1?
Average server fps over the last 48 hours was 377, with a floor of 289. The world held a peak of 45,847 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,564 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Altrust #1?
Rust network protocol 2635 and build 168909 on Windows is what Altrust #1 runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Altrust #1 stayed online, and is it up now?
Right now Altrust #1 is up and running. The uptime it reports puts the last restart at about 4 days 2 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 20 October 2026.
In which location does Altrust #1 sit?
There is no region published for Altrust #1. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.189.255.110:35200.
Lists and tags
How should you read the tags listed for Altrust #1?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts10 (Group limit): A team holds 10 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Altrust #1 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Altrust #1?
The Rust Insights lists that carry Altrust #1 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
How many players are on Altrust #1 right now, and how does that number move?
At the time of this refresh, Altrust #1 holds 1 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 18:00 UTC, at 1 players on average.
Where does Altrust #1 sit in the rankings?
Player hours over seven days put Altrust #1 at #11,140, within the top 50% of the ranked field.
Rules and settings
What settings and rules apply on Altrust #1?
The name of Altrust #1 does not state a gather rate. 10 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Altrust #1?
The game generates the map on Altrust #1: procedural, size 3,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to Altrust #1?
Type client.connect 185.189.255.110:35200 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
