Skip to the story

Live edition97,045 playing on 11,869 servers

Rust Insights

Server profile

MAD RUST

Online, with 0 of 200 players on; ranked #4,919 of every public Rust server, the top 22%. It last wiped 27d ago.

Filed under weekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak 2
#4,919ranktop 22%
27d agolast wipeweekly schedule
1hnext wipeThu 29 Oct, 18:06 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 18:06 UTC, in 1h. Its weekly schedule tag · low confidence

3 wipe-day peak players, last three wipes

Coming wipes

  1. 1hThu 29 Oct, 18:06 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 14d 1hThu 12 Nov, 18:06 UTC
  4. 21d 1hThu 19 Nov, 18:06 UTC
  5. 28d 1hThu 26 Nov, 18:06 UTC
  6. 35d 2hThu 3 Dec, 19:00 UTCFW
  7. 42d 1hThu 10 Dec, 18:06 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 76 on average221/250
  2. 红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average4/200
  3. РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
  4. Rusty Moose |EU Mini|EU · groups of 5 · weekly · 75 on average288/250
  5. Rusty Moose |US Mini|NA · groups of 5 · weekly · 56 on average10/150
  6. [LATAM] LUNARUST Vanilla | 27/10 WipeSA · groups of 5 · weekly · 17 on average9/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at MAD RUST?

Recent wipes peaked at 3 players on average. 1 hours after the latest wipe, the crowd peaked.

How often does MAD RUST wipe, and on which day?

The prediction for MAD RUST follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 18:06 UTC. 27 days 22 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

Server

How well does MAD RUST perform?

Server fps averaged 100 over 48 hours; the lowest reading was 79. At its highest the entity count reached 114,338: buildings, deployables and everything else. The highest memory figure was 4,124 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is MAD RUST on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for MAD RUST. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for MAD RUST, and is it online?

Right now MAD RUST is up and running. Going by the uptime figure it gives, its last restart was around 14 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does MAD RUST run from?

There is no region published for MAD RUST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.189.255.102:35200.

Lists and tags

Which meanings sit behind the tags on MAD RUST?

The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts5 (Group limit): A team holds 5 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what MAD RUST publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does MAD RUST appear?

These Rust Insights lists include MAD RUST: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population history

How many players are on MAD RUST right now?

MAD RUST shows 0 players at the moment, against 200 slots. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 06:00 UTC, at 1 players on average.

Where does MAD RUST sit in the rankings?

On player hours for the last seven days, MAD RUST sits at #4,919, inside the top 22% of ranked servers.

Map and rules

How is MAD RUST configured, and what rules apply?

Nothing about gather rate is given in the name of MAD RUST. Up to 5 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on MAD RUST?

The game generates the map on MAD RUST: procedural, size 4,250, seed 1289664805. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to MAD RUST?

To connect, start Rust and enter client.connect 185.189.255.102:35200 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://m.vk.com/madrustserver is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts5
Group limit A team holds 5 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.