Server profile · EU
Wicked Rust | 10x | [EU] | Clans
Online, with 0 of 500 players on; ranked #15,276 of every public Rust server, the top 69%. It last wiped 16d ago.
Online EU 185.186.65.40:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:43 UTC16d ago | 2 | – | running | 19 |
| Mon 12 Oct, 16:00 UTC17d ago | 101 | – | 0.3 days | 12 |
| Sun 11 Oct, 20:34 UTC18d ago | 101 | – | 0.8 days | 1 |
| Fri 9 Oct, 15:57 UTC20d ago | 199 | halved by day 1 | 2.2 days | 31 |
| Tue 6 Oct, 00:30 UTC23d ago | 12 | halved by day 1 | 3.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Wicked Rust | 10x | [EU] | Clans?
At their busiest, its recent wipes drew 68 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
On what schedule does Wicked Rust | 10x | [EU] | Clans wipe?
Wicked Rust | 10x | [EU] | Clans wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 16 days 22 hours have passed since its current world was created.
Server details
On what version does Wicked Rust | 10x | [EU] | Clans currently run?
Rust network protocol 2634 and build 167398 on Linux is what Wicked Rust | 10x | [EU] | Clans runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Wicked Rust | 10x | [EU] | Clans, and is it up at the moment?
Wicked Rust | 10x | [EU] | Clans is currently reachable and online. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 5 October 2026.
What location is listed for Wicked Rust | 10x | [EU] | Clans?
Its EU tag is what Wicked Rust | 10x | [EU] | Clans uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 185.186.65.40:28015.
Tags
How should you read the tags listed for Wicked Rust | 10x | [EU] | Clans?
When the game's server browser reads Wicked Rust | 10x | [EU] | Clans, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts32 (Group limit): Team size is capped at 32; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe; rustmaps (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Wicked Rust | 10x | [EU] | Clans appear?
The Rust Insights lists that carry Wicked Rust | 10x | [EU] | Clans are 10x Rust servers, by the numbers, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Player counts
How many players are on Wicked Rust | 10x | [EU] | Clans right now?
At the time of this refresh, Wicked Rust | 10x | [EU] | Clans holds 0 players on 500 slots. Across the past week the mean was 0 players.
How does Wicked Rust | 10x | [EU] | Clans compare with other Rust servers in the ranking?
In Europe, Wicked Rust | 10x | [EU] | Clans is #2,529; across all ranked servers it is #15,276 on seven-day player hours, in the top 69%.
Rules and settings
What are the settings and rules for Wicked Rust | 10x | [EU] | Clans?
A 10x gather rate is what the name of Wicked Rust | 10x | [EU] | Clans states. The group cap stands at 32 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Wicked Rust | 10x | [EU] | Clans?
Wicked Rust | 10x | [EU] | Clans runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
Join
How can you get onto Wicked Rust | 10x | [EU] | Clans?
Open the console with F1 in Rust and enter client.connect 185.186.65.40:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.