Server profile · EU
CZ/SK Virtual-Life PVE
Online, with 0 of 30 players on; ranked #7,138 of every public Rust server, the top 32%. It last wiped 12d ago.
Online EU 185.180.2.48:28720 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:12 UTC12d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On CZ/SK Virtual-Life PVE, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does CZ/SK Virtual-Life PVE wipe, and on which day?
Each month CZ/SK Virtual-Life PVE wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 19 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server
Does CZ/SK Virtual-Life PVE hold a steady frame rate?
Server fps averaged 23 over 48 hours; the lowest reading was 19. The world held a peak of 70,653 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,745 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on CZ/SK Virtual-Life PVE?
Running on Linux, CZ/SK Virtual-Life PVE is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is CZ/SK Virtual-Life PVE, and is it up at the moment?
CZ/SK Virtual-Life PVE is currently reachable and online. The uptime it reports puts the last restart at about 11 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 11 October 2026.
In which location does CZ/SK Virtual-Life PVE sit?
With its EU tag, CZ/SK Virtual-Life PVE lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.180.2.48:28720.
Tags
How should you read the tags listed for CZ/SK Virtual-Life PVE?
When the game's server browser reads CZ/SK Virtual-Life PVE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^k (Build server): Design and practise your bases here; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does CZ/SK Virtual-Life PVE turn up among the Rust Insights lists and filters?
These Rust Insights lists include CZ/SK Virtual-Life PVE: Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What does the population of CZ/SK Virtual-Life PVE look like?
Of its 30 slots, CZ/SK Virtual-Life PVE currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 12:00 UTC, at 0 players on average.
In the ranking of Rust servers, where does CZ/SK Virtual-Life PVE place?
In Europe, CZ/SK Virtual-Life PVE is #2,006; across all ranked servers it is #7,138 on seven-day player hours, in the top 32%.
Settings and rules
What settings and rules apply on CZ/SK Virtual-Life PVE?
No gather rate appears in the name of CZ/SK Virtual-Life PVE. No group limit is set, so the game's default of 8 players applies. build & creative is the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on CZ/SK Virtual-Life PVE?
The game generates the map on CZ/SK Virtual-Life PVE: procedural, size 5,800, seed 1411611456. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
Connecting
What is the way to join CZ/SK Virtual-Life PVE?
To connect, start Rust and enter client.connect 185.180.2.48:28720 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
