Server profile · EU
_Do not Join
Online, with 0 of 30 players on; ranked #6,854 of every public Rust server, the top 31%. It last wiped 26d ago.
Online EU 185.180.2.18:28276 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|476/575
- Rustoria.co - EU East Long449/475
- Rusty Moose |EU Main|840/250
- Rustafied.com - EU Friday57/100
- Rustoria.co - EU Main727/250
- Rustoria.co - EU East Medium779/350
The short version
Quick answers
From the figures on this page.
Wipe days
When does _Do not Join wipe, and how often?
Its rhythm cannot be read yet: _Do not Join has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 5 hours ago.
About the server
How well does _Do not Join perform?
Server fps averaged 32 over 48 hours; the lowest reading was 20. Buildings, deployables and the rest took the entity count as high as 75,558. The highest memory figure was 2,321 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on _Do not Join?
Rust network protocol 2635 and build 168909 on Linux is what _Do not Join runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is _Do not Join, and is it up at the moment?
_Do not Join is currently reachable and online. Going by the uptime figure it gives, its last restart was around 9 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 3 October 2026 is when Rust Insights first saw it.
What location is listed for _Do not Join?
The EU tag is how _Do not Join places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 185.180.2.18:28276 is where it answers.
Lists and tags
Which meanings sit behind the tags on _Do not Join?
These tags come from _Do not Join and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does _Do not Join turn up among the Rust Insights lists and filters?
These Rust Insights lists include _Do not Join: Best Rust community servers and Rust servers in Europe. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on _Do not Join right now?
At the time of this refresh, _Do not Join holds 0 players on 30 slots. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 10:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does _Do not Join place?
On the seven-day player-hours measure, _Do not Join is #6,854, in the top 31% of all ranked servers and #1,969 in Europe.
Map and rules
What settings and rules apply on _Do not Join?
Nothing about gather rate is given in the name of _Do not Join. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on _Do not Join?
Size 3,700 and seed 1584316599 define the procedural map on _Do not Join, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto _Do not Join?
To connect, start Rust and enter client.connect 185.180.2.18:28276 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.