Server profile
TEST
Offline, with 0 of 10 players on; ranked #14,509 of every public Rust server. It last wiped 42d ago.
Offline 185.176.113.147:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|169/250
- Rustoria.co - EU East Long108/200
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday16/100
- Rustoria.co - EU East Medium21/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 42 days 6 hours have passed since its current world was created.
Server details
On what version does TEST currently run?
Rust network protocol 2633 and build 164541 on Windows is what TEST runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TEST, and is it online?
The last sighting of TEST was 42 days 6 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.
In which location does TEST sit?
A region is not published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.176.113.147:28015 is where it answers.
Lists and tags
What is meant by each tag on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164541 (Build): Build 164541 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TEST appear?
These Rust Insights lists include TEST: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TEST right now?
TEST is offline at the moment; the last sighting was 42 days 6 hours ago.
In the ranking of Rust servers, where does TEST place?
The player-hours ranking for the last seven days puts TEST at #14,509, among the top – of all ranked servers.
Map and rules
What settings and rules apply on TEST?
Nothing about gather rate is given in the name of TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on TEST?
The map on TEST is procedural and the game generates it.
How to join
What is the way to join TEST?
Type client.connect 185.176.113.147:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.