Server profile · us4
Devblog 301 LAN
Offline, with 0 of 20 players on; ranked #16,957 of every public Rust server, the top 71%. It last wiped 35d ago.
Offline 185.16.213.70:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly73/200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding19/200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding34/200
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍2/200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly25/150
- [EU/GER] Rust Norddeutschland PVE5/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Devblog 301 LAN wipe, and how often?
The record of Devblog 301 LAN's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 35 days 13 hours ago.
About the server
On what version does Devblog 301 LAN currently run?
The Rust build is network protocol 2602 and build 132924, running on Windows, for Devblog 301 LAN. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Devblog 301 LAN, and is it up at the moment?
The last sighting of Devblog 301 LAN was 31 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
What location is listed for Devblog 301 LAN?
Devblog 301 LAN does not publish a region, though the region code it carries is us4. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.16.213.70:28015 is where it answers.
Tags
Which meanings sit behind the tags on Devblog 301 LAN?
These tags come from Devblog 301 LAN and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2602 (Protocol): Matching versions are required, and the protocol is 2602; cs132924 (Build): The game build is 132924; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus4 (Region code): Region code: us4; ^p (PvE): Danger comes from the world, not from other players. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Devblog 301 LAN appear?
Devblog 301 LAN appears among the following Rust Insights lists: Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player counts
How many players are on Devblog 301 LAN right now?
Devblog 301 LAN is offline at the moment; the last sighting was 31 days ago.
Where does Devblog 301 LAN sit in the rankings?
The player-hours ranking for the last seven days puts Devblog 301 LAN at #16,957, among the top 71% of all ranked servers.
Rules and settings
How is Devblog 301 LAN configured, and what rules apply?
The name of Devblog 301 LAN does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
What is the map on Devblog 301 LAN?
The game generates the map on Devblog 301 LAN, which is procedural.
How to join
How can you get onto Devblog 301 LAN?
To connect, start Rust and enter client.connect 185.16.213.70:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.