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Rust Insights

Server profile

Serv One

Offline, with 1 of 50 players on; ranked #14,328 of every public Rust server, the top 65%. It last wiped 25d ago.

Filed under
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#14,328ranktop 65%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:08 UTC25d ago 1 – running 0
Tue 29 Sep, 15:39 UTC28d ago 1 halved by day 2 3.1 days 0
Mon 28 Sep, 19:35 UTC29d ago 1 – 0.8 days 1
Mon 14 Sep, 16:02 UTC43d ago 1 held half 14.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average500/625
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average30/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average257/325
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average98/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average110/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Serv One?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

On what schedule does Serv One wipe?

There is no next wipe to predict: Serv One wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 5 hours ago.

Server

On what version does Serv One currently run?

Running on Windows, Serv One is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Serv One, and is it up at the moment?

The last sighting of Serv One was 16 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Serv One?

No region is published by Serv One. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 185.155.32.41:28015.

Lists and tags

How should you read the tags listed for Serv One?

These tags come from Serv One and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Serv One appear?

Serv One appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of Serv One look like?

Serv One was last seen 16 days 12 hours ago and is offline right now.

How does Serv One compare with other Rust servers in the ranking?

On player hours for the last seven days, Serv One sits at #14,328, inside the top 65% of ranked servers.

Rules and settings

What are the settings and rules for Serv One?

No gather rate appears in the name of Serv One. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on Serv One?

The map on Serv One is procedural and the game generates it.

Connecting

How can you get onto Serv One?

Type client.connect 185.155.32.41:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.