Server profile
TestServer
Offline, with 0 of 5 players on; ranked #15,411 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 185.149.28.55:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|280/350
- Rustoria.co - EU Main24/250
- Rusty Moose |EU Main|37/250
- Rustoria.co - EU East Long138/200
- Rustoria.co - EU East Medium50/200
- Rustafied.com - EU Friday44/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does TestServer wipe?
The record of TestServer's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 6 days ago.
Server
Which Rust version is TestServer on?
Rust network protocol 2634 and build 167781 on Windows is what TestServer runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TestServer, and is it up at the moment?
Offline at the moment, TestServer was last seen 6 days ago. The last 5 full days gave 0 of 120 hours up, or 0% of the time. On 22 October 2026 is when Rust Insights first saw it.
In which location does TestServer sit?
There is no region published for TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.149.28.55:28015 is where it answers.
Lists and tags
What is meant by each tag on TestServer?
These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TestServer appear?
These Rust Insights lists include TestServer: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on TestServer right now, and how does that number move?
TestServer is offline at the moment; the last sighting was 6 days ago. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does TestServer place?
Player hours over seven days put TestServer at #15,411, within the top 69% of the ranked field.
Map and rules
How is TestServer configured, and what rules apply?
The name of TestServer does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on TestServer?
A procedural map, generated by the game, is what TestServer runs.
Join
What is the way to join TestServer?
Open the console with F1 in Rust and enter client.connect 185.149.28.55:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.