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Rust Insights

Server profile

TestServer

Offline, with 0 of 5 players on; ranked #14,644 of every public Rust server, the top 64%. It last wiped 36d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#14,644ranktop 64%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average366/425
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average23/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average39/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average145/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average63/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average66/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does TestServer wipe, and how often?

The record of TestServer's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 36 days 2 hours ago.

About the server

Which Rust version is TestServer on?

The Rust build is network protocol 2633 and build 164530, running on Windows, for TestServer. You can only join if your game is on the same protocol; Steam handles that update.

Has TestServer stayed online, and is it up now?

TestServer is offline at the moment; the last time it was seen was 36 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 September 2026.

What location is listed for TestServer?

A region is not published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. 185.149.28.111:28015 is where it answers.

Tags

What is meant by each tag on TestServer?

When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does TestServer turn up among the Rust Insights lists and filters?

TestServer appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of TestServer look like?

The last time TestServer was seen online was 36 days ago, and it is offline now.

Where does TestServer sit in the rankings?

Player hours over seven days put TestServer at #14,644, within the top 64% of the ranked field.

Rules and settings

What are the settings and rules for TestServer?

Nothing about gather rate is given in the name of TestServer. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on TestServer?

A procedural map, generated by the game, is what TestServer runs.

Connecting

How do you connect to TestServer?

To connect, start Rust and enter client.connect 185.149.28.111:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.