Server profile
TestServer
Offline, with 0 of 5 players on; ranked #14,644 of every public Rust server, the top 64%. It last wiped 36d ago.
Offline 185.149.28.111:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|366/425
- Rustoria.co - EU Main23/250
- Rusty Moose |EU Main|39/250
- Rustoria.co - EU East Long145/200
- Rustoria.co - EU East Medium63/200
- Rustafied.com - EU Friday66/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TestServer wipe, and how often?
The record of TestServer's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 36 days 2 hours ago.
About the server
Which Rust version is TestServer on?
The Rust build is network protocol 2633 and build 164530, running on Windows, for TestServer. You can only join if your game is on the same protocol; Steam handles that update.
Has TestServer stayed online, and is it up now?
TestServer is offline at the moment; the last time it was seen was 36 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 September 2026.
What location is listed for TestServer?
A region is not published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. 185.149.28.111:28015 is where it answers.
Tags
What is meant by each tag on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TestServer turn up among the Rust Insights lists and filters?
TestServer appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of TestServer look like?
The last time TestServer was seen online was 36 days ago, and it is offline now.
Where does TestServer sit in the rankings?
Player hours over seven days put TestServer at #14,644, within the top 64% of the ranked field.
Rules and settings
What are the settings and rules for TestServer?
Nothing about gather rate is given in the name of TestServer. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on TestServer?
A procedural map, generated by the game, is what TestServer runs.
Connecting
How do you connect to TestServer?
To connect, start Rust and enter client.connect 185.149.28.111:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.