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Rust Insights

Server profile · NA · us1

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad

Online, with 0 of 150 players on; ranked #4,920 of every public Rust server, the top 22%. It last wiped 6d ago.

Filed under 2x quad weekly wipes moddedoxide
Launch Rust and join Website
0/ 150 players now 0% full
07-day averagepeak 2
#4,920ranktop 22% · #838 in NA
6d agolast wipeweekly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608004:0013:0022:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 22% of all ranked servers, top 45% in NA, and #311 of the quad servers (top 37%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

14 days usual gap between real wipes
80% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
60% crowd held else halves by day 1.5

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 21d 16hThu 19 Nov, 20:04 UTC
  3. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:04 UTC6d ago 1 – running 0
Thu 15 Oct, 22:18 UTC13d ago 2 held half 6.9 days 1
Thu 8 Oct, 20:05 UTC20d ago 1 halved by day 2 7.1 days 0
Thu 1 Oct, 20:11 UTC FW27d ago 2 held half 7 days 0
Thu 24 Sep, 20:12 UTC34d ago 3 halved by day 1 7 days 0
Thu 17 Sep, 20:16 UTC41d ago 2 held half 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average50/200
  2. [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 37 on average5/75
  3. US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · weekly · 2 on average1/200
  4. Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 248 on average248/275
  5. WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 189 on average38/200
  6. US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 148 on average228/230

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Recent wipes peaked at 1 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.5.

On what schedule does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad wipe?

The wipe rhythm on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is every other Thursday at 20:04 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 7 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

About the server

How well does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad perform?

Server fps averaged 23 over 48 hours; the lowest reading was 10. The world held a peak of 93,418 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,403 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Rust network protocol 2635 and build 168909 on Linux is what [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, and is it online?

At the time of this check [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is online. About 6 days 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run from?

The NA tag places [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in North America, and the region code it carries is us1. Rust Insights reports the location a server declares, not the physical place of the machine. 185.141.204.9:28016 is where it answers.

Lists and tags

Which meanings sit behind the tags on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus1 (Region code): The region code reads us1; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America; sc3 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad appear?

The Rust Insights lists that carry [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad are Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player counts

How many players are on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad right now?

At the time of this refresh, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad holds 0 players on 150 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 04:00 UTC, averaging 1 players.

How does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad compare with other Rust servers in the ranking?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad holds #4,920 for player hours over the last seven days, #838 in North America and in the top 22% of all ranked servers. Within its quad group, the position is #311.

Settings and rules

What are the settings and rules for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

A 2x gather rate is what the name of [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad states. A group may hold up to 4 players, listed as quad. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

The game generates the map on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: procedural, size 4,000, seed 1367813147. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Type client.connect 185.141.204.9:28016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/nGwg8PcUVb is its website.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$rus1,v2635,^w,NA,gmrust,cs168909,sc3,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players It holds 150 slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus1
Region code The region code reads us1.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Other

sc3
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.