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Rust Insights

Server profile

[CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]

Online, with 0 of 99 players on; ranked #6,966 of every public Rust server, the top 32%. It last wiped 15d ago.

Filed under 10x monthly wipes moddedoxidepremium
Launch Rust and join
The server's own banner, as it publishes it.
0/ 99 players now 0% full
07-day averagepeak 3
#6,966ranktop 32%
15d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:07 UTC15d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. HELIOS - NA 10xNA · groups of 10+ · 10x · monthly · 2 on average2/600
  2. AnythingGoes | 100x PvP | No BP | Kits | MyMiniNA · groups of 16+ · 100x · monthly · 4 on average4/50
  3. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 22 on average49/100
  4. Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average7/100
  5. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average5/200
  6. [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average8/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

Recent wipes peaked at 2 players on average. 4 hours after the latest wipe, the crowd peaked.

When does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] wipe, and how often?

Each month [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 15 days 20 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

What does performance look like on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

Average server fps over the last 48 hours was 214, with a floor of 176. Buildings, deployables and the rest took the entity count as high as 65,736. Memory use peaked at 2,173 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

Running on Windows, [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] stayed online, and is it up now?

At the time of this check [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] is online. Going by the uptime figure it gives, its last restart was around 2 days 12 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] sit?

There is no region published for [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 184.71.6.10:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

These tags come from [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp99 (Max players): The slot count is 99; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] appear?

The Rust Insights lists that carry [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] are 10x Rust servers, by the numbers, Modded Rust servers, explained, Rust build and creative servers and Creative Rust servers, live. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Player counts

How many players are on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] right now?

Of its 99 slots, [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] currently has 0 filled. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 02:00 UTC, averaging 0 players.

Where does [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] sit in the rankings?

Player hours over seven days put [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] at #6,966, within the top 32% of the ranked field.

Map and rules

How is [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] configured, and what rules apply?

Going by its name, [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini] gathers at 10x. No group limit is set, so the game's default of 8 players applies. You get build & creative as the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Joining requires premium status in Rust. Anti-cheat: VAC, from Valve, is on.

What is the map on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

Size 3,500 and seed 1337 define the procedural map on [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini], generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Connecting

What is the way to join [CAN] Hazard County [10x] [Kits] [Modded] [Loot] [Mini]?

Open the console with F1 in Rust and enter client.connect 184.71.6.10:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Joining requires premium status in Rust.

The small print

Server tags

What each one means.

Published as mp99,ptrak,$r?,v2635,^m,^c,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp99
Max players The slot count is 99.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^c
Creative Build anything you like without gathering: this is a sandbox.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.