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Rust Insights

Server profile

RTS | RULE THE SKIES | FORMATION FLYING

Offline, with 2 of 10 players on; ranked #12,080 of every public Rust server, the top 55%. It last wiped 17d ago.

Filed under moddedoxide
Launch Rust and join Website
2/ 10 players now 20% full
07-day averagepeak –
#12,080ranktop 55%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days usual gap between real wipes
3 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:04 UTC17d ago 3 – running 0
Fri 9 Oct, 07:54 UTC18d ago 3 – 0.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average12/100
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  5. [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average0/100
  6. NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does RTS | RULE THE SKIES | FORMATION FLYING look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. 33 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does RTS | RULE THE SKIES | FORMATION FLYING wipe?

Its rhythm cannot be read yet: RTS | RULE THE SKIES | FORMATION FLYING has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 17 days 22 hours have passed since its current world was created.

About the server

Which Rust version is RTS | RULE THE SKIES | FORMATION FLYING on?

Running on Windows, RTS | RULE THE SKIES | FORMATION FLYING is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for RTS | RULE THE SKIES | FORMATION FLYING, and is it online?

The last sighting of RTS | RULE THE SKIES | FORMATION FLYING was 16 days 11 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 9 October 2026.

What location is listed for RTS | RULE THE SKIES | FORMATION FLYING?

No region is published by RTS | RULE THE SKIES | FORMATION FLYING. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 184.66.160.233:28015.

Tags

What is meant by each tag on RTS | RULE THE SKIES | FORMATION FLYING?

These tags come from RTS | RULE THE SKIES | FORMATION FLYING and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^d (Combat training): A training ground for aim and PvP, with loot given out; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RTS | RULE THE SKIES | FORMATION FLYING?

RTS | RULE THE SKIES | FORMATION FLYING appears among the following Rust Insights lists: Modded Rust servers, explained and Aim training servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on RTS | RULE THE SKIES | FORMATION FLYING right now?

RTS | RULE THE SKIES | FORMATION FLYING was last seen 16 days 11 hours ago and is offline right now.

Where does RTS | RULE THE SKIES | FORMATION FLYING sit in the rankings?

Player hours over seven days put RTS | RULE THE SKIES | FORMATION FLYING at #12,080, within the top 55% of the ranked field.

Settings and rules

What settings and rules apply on RTS | RULE THE SKIES | FORMATION FLYING?

Nothing about gather rate is given in the name of RTS | RULE THE SKIES | FORMATION FLYING. Groups can reach 8 players, which is the default in the game. combat training is the game mode, aim and PvP practice, loot handed out. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on RTS | RULE THE SKIES | FORMATION FLYING?

Size 1,000 and seed 1337 define the procedural map on RTS | RULE THE SKIES | FORMATION FLYING, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

Join

What is the way to join RTS | RULE THE SKIES | FORMATION FLYING?

Open the console with F1 in Rust and enter client.connect 184.66.160.233:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/YZP9gNQxgM.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^d,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^d
Combat training A training ground for aim and PvP, with loot given out.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.