Server profile
local test
Offline, with 0 of 10 players on; ranked #15,863 of every public Rust server, the top 72%. It last wiped 19d ago.
Offline 184.152.19.162:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|147/250
- Rustoria.co - EU East Long125/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium41/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does local test wipe, and how often?
The record of local test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 19 days 11 hours ago.
Server details
Which Rust version is local test on?
Running on Windows, local test is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.
Has local test stayed online, and is it up now?
The last sighting of local test was 18 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 9 October 2026.
Where does local test run from?
A region is not published by local test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 184.152.19.162:28015.
Server tags
What is meant by each tag on local test?
These tags come from local test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does local test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry local test are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on local test right now, and how does that number move?
The last time local test was seen online was 18 days 9 hours ago, and it is offline now.
Where does local test sit in the rankings?
Player hours over seven days put local test at #15,863, within the top 72% of the ranked field.
Rules and settings
What settings and rules apply on local test?
No gather rate appears in the name of local test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
What is the map on local test?
The game generates the map on local test, which is procedural.
Connecting
What is the way to join local test?
Open the console with F1 in Rust and enter client.connect 184.152.19.162:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.