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Live edition37,516 playing on 11,644 servers

Rust Insights

Server profile

Local Test

Offline, with 1 of 1 players on; ranked #14,448 of every public Rust server. It last wiped 42d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,448rankno region published
42d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average235/300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average14/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average113/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Local Test wipe?

The record of Local Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 42 days 11 hours ago.

Server

On what version does Local Test currently run?

Running on Windows, Local Test is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Local Test, and is it online?

The last sighting of Local Test was 42 days 10 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 15 September 2026.

In which location does Local Test sit?

There is no region published for Local Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 183.94.166.217:28015.

Tags

How should you read the tags listed for Local Test?

These tags come from Local Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Local Test turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Local Test are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Local Test right now, and how does that number move?

The last time Local Test was seen online was 42 days 10 hours ago, and it is offline now.

Where does Local Test sit in the rankings?

The player-hours ranking for the last seven days puts Local Test at #14,448, among the top – of all ranked servers.

Settings and rules

What are the settings and rules for Local Test?

Nothing about gather rate is given in the name of Local Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Which map is live on Local Test?

The map on Local Test is procedural and the game generates it.

How to join

How do you connect to Local Test?

Open the console with F1 in Rust and enter client.connect 183.94.166.217:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.