Server profile
鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por
Offline, with 0 of 1 players on; ranked #15,478 of every public Rust server, the top 71%. It last wiped 35d ago.
Offline 183.251.118.219:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por wipe?
Too few wipes are on record for 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 35 days 20 hours have passed since its current world was created.
Server details
Which Rust version is 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por. The same protocol is required to join, and Steam takes care of updating it.
How reliable is 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por, and is it up at the moment?
Offline at the moment, 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por was last seen 35 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 23 September 2026.
What location is listed for 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
No region tag comes from 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por, though the name suggests Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 183.251.118.219:28015.
Server tags
How should you read the tags listed for 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
When the game's server browser reads 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por appear?
鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por right now?
鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por was last seen 35 days 19 hours ago and is offline right now.
In the ranking of Rust servers, where does 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por place?
On player hours for the last seven days, 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por sits at #15,478, inside the top 71% of ranked servers.
Map and rules
What are the settings and rules for 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
Nothing about gather rate is given in the name of 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
A procedural map, generated by the game, is what 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por runs.
Connecting
How can you get onto 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
To connect, start Rust and enter client.connect 183.251.118.219:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.