Server profile
Test
Offline, with 1 of 8 players on; ranked #13,780 of every public Rust server, the top 63%. It last wiped 9d ago.
Offline 183.192.134.24:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|195/250
- Rustoria.co - EU East Long114/200
- Rusty Moose |EU Main|21/250
- Rustoria.co - EU Main12/250
- Rustafied.com - EU Friday21/100
- Rustoria.co - EU East Medium27/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test wipe, and on which day?
Too few wipes are on record for Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days 11 hours have passed since its current world was created.
About the server
What Rust version is live on Test?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Test. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Test, and is it online?
Test is offline at the moment; the last time it was seen was 9 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 19 October 2026 is when Rust Insights first saw it.
Where does Test run from?
A region is not published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. 183.192.134.24:28015 is where it answers.
Tags
How should you read the tags listed for Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): The slot count is 8; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
Test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 9 days 10 hours ago, and it is offline now.
Where does Test sit in the rankings?
The player-hours ranking for the last seven days puts Test at #13,780, among the top 63% of all ranked servers.
Rules and settings
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on Test?
The map on Test is procedural and the game generates it.
How to join
How can you get onto Test?
Open the console with F1 in Rust and enter client.connect 183.192.134.24:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.