Server profile
Test Server - Dont enter
Offline, with 0 of 3 players on; ranked #15,225 of every public Rust server, the top 64%. It last wiped 54d ago.
Offline 181.21.31.97:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test Server - Dont enter wipe, and how often?
The date for Test Server - Dont enter's next wipe is an estimate, and the force wipe provides the basis. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 54 days 13 hours have passed since its current world was created. Wipes run monthly, as its tags say.
Server details
What Rust version is live on Test Server - Dont enter?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Test Server - Dont enter. Joining needs your game on the same protocol, which Steam updates for you.
Has Test Server - Dont enter stayed online, and is it up now?
Offline at the moment, Test Server - Dont enter was last seen 31 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 27 September 2026.
In which location does Test Server - Dont enter sit?
There is no region published for Test Server - Dont enter. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 181.21.31.97:28015.
Lists and tags
What is meant by each tag on Test Server - Dont enter?
These tags come from Test Server - Dont enter and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test Server - Dont enter turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test Server - Dont enter: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on Test Server - Dont enter right now?
Test Server - Dont enter was last seen 31 days 17 hours ago and is offline right now.
In the ranking of Rust servers, where does Test Server - Dont enter place?
The player-hours ranking for the last seven days puts Test Server - Dont enter at #15,225, among the top 64% of all ranked servers.
Rules and settings
What settings and rules apply on Test Server - Dont enter?
No gather rate appears in the name of Test Server - Dont enter. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Test Server - Dont enter?
A procedural map, generated by the game, is what Test Server - Dont enter runs.
Connecting
How do you connect to Test Server - Dont enter?
Open the console with F1 in Rust and enter client.connect 181.21.31.97:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.