Server profile
Test Server - Dont enter
Offline, with 2 of 3 players on; ranked #11,487 of every public Rust server, the top 53%. It last wiped 12d ago.
Offline 181.21.28.67:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Test Server - Dont enter wipe, and how often?
the force wipe puts Test Server - Dont enter's next wipe at an estimated time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 12 days 2 hours ago. The tags put wipes at monthly.
About the server
Which Rust version is Test Server - Dont enter on?
Rust network protocol 2634 and build 167781 on Windows is what Test Server - Dont enter runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test Server - Dont enter, and is it online?
Test Server - Dont enter is offline at the moment; the last time it was seen was 11 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 October 2026.
In which location does Test Server - Dont enter sit?
There is no region published for Test Server - Dont enter. Rust Insights reports the location a server declares, not the physical place of the machine. 181.21.28.67:28015 is where it answers.
Tags
What is meant by each tag on Test Server - Dont enter?
When the game's server browser reads Test Server - Dont enter, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Test Server - Dont enter?
The Rust Insights lists that carry Test Server - Dont enter are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
What does the population of Test Server - Dont enter look like?
Test Server - Dont enter is offline at the moment; the last sighting was 11 days 21 hours ago.
In the ranking of Rust servers, where does Test Server - Dont enter place?
Player hours over seven days put Test Server - Dont enter at #11,487, within the top 53% of the ranked field.
Settings and rules
What settings and rules apply on Test Server - Dont enter?
No gather rate appears in the name of Test Server - Dont enter. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test Server - Dont enter?
The map on Test Server - Dont enter is procedural and the game generates it.
Join
How can you get onto Test Server - Dont enter?
To connect, start Rust and enter client.connect 181.21.28.67:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.