Server profile
CTZ-Local
Offline, with 0 of 10 players on; ranked #15,967 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 180.148.111.216:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|441/475
- Rustoria.co - EU East Long355/375
- Rusty Moose |EU Main|42/250
- Rustoria.co - EU Main33/250
- Rustafied.com - EU Friday49/100
- Rustoria.co - EU East Medium152/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does CTZ-Local wipe?
Too few wipes are on record for CTZ-Local to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 4 hours ago.
Server
Which Rust version is CTZ-Local on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for CTZ-Local. The same protocol is required to join, and Steam takes care of updating it.
Has CTZ-Local stayed online, and is it up now?
Offline at the moment, CTZ-Local was last seen 24 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 4 October 2026.
What location is listed for CTZ-Local?
There is no region published for CTZ-Local. Rust Insights reports the location a server declares, not the physical place of the machine. 180.148.111.216:28015 is where it answers.
Tags
How should you read the tags listed for CTZ-Local?
These tags come from CTZ-Local and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does CTZ-Local turn up among the Rust Insights lists and filters?
These Rust Insights lists include CTZ-Local: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of CTZ-Local look like?
CTZ-Local is offline at the moment; the last sighting was 24 days 17 hours ago.
In the ranking of Rust servers, where does CTZ-Local place?
The player-hours ranking for the last seven days puts CTZ-Local at #15,967, among the top 71% of all ranked servers.
Rules and settings
How is CTZ-Local configured, and what rules apply?
The name of CTZ-Local does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on CTZ-Local?
Size 4,000 and seed 1234 define the procedural map on CTZ-Local, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto CTZ-Local?
Type client.connect 180.148.111.216:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.