Server profile
TestServer
Offline, with 1 of 1 players on; ranked #13,272 of every public Rust server. It last wiped 55d ago.
Offline 180.144.66.116:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|440/500
- Rustoria.co - EU East Long447/475
- Rusty Moose |EU Main|976/1000
- Rustafied.com - EU Friday63/100
- Rustoria.co - EU Main992/1000
- Rustoria.co - US Main26/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does TestServer wipe, and on which day?
Too few wipes are on record for TestServer to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 55 days 17 hours ago.
About the server
On what version does TestServer currently run?
The Rust build is network protocol 2633 and build 162929, running on Windows, for TestServer. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TestServer, and is it up at the moment?
The last sighting of TestServer was 39 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 20 September 2026.
In which location does TestServer sit?
A region is not published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 180.144.66.116:28015.
Tags
Which meanings sit behind the tags on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TestServer appear?
These Rust Insights lists include TestServer: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on TestServer right now, and how does that number move?
The last time TestServer was seen online was 39 days 3 hours ago, and it is offline now.
How does TestServer compare with other Rust servers in the ranking?
On player hours for the last seven days, TestServer sits at #13,272, inside the top – of ranked servers.
Settings and rules
What settings and rules apply on TestServer?
Nothing about gather rate is given in the name of TestServer. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on TestServer?
The map on TestServer is procedural and the game generates it.
Join
How do you connect to TestServer?
Type client.connect 180.144.66.116:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.