Server profile
TestServer
Offline, with 1 of 100 players on; ranked #14,532 of every public Rust server, the top 64%. It last wiped 27d ago.
Offline 180.113.55.30:10241 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers, and #608 of the quad servers (top 71%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does TestServer wipe, and how often?
Too few wipes are on record for TestServer to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 2 hours have passed since its current world was created.
About the server
What Rust version is live on TestServer?
Running on Windows, TestServer is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TestServer, and is it up at the moment?
TestServer is offline at the moment; the last time it was seen was 25 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 4 October 2026.
Where does TestServer run from?
No region is published by TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 180.113.55.30:10241.
Server tags
How should you read the tags listed for TestServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what TestServer publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TestServer?
These Rust Insights lists include TestServer: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
How many players are on TestServer right now, and how does that number move?
TestServer was last seen 25 days 2 hours ago and is offline right now.
In the ranking of Rust servers, where does TestServer place?
The player-hours ranking for the last seven days puts TestServer at #14,532, among the top 64% of all ranked servers. The quad ranking places it at #608.
Map and rules
What settings and rules apply on TestServer?
Nothing about gather rate is given in the name of TestServer. Groups are capped at 4 players under the name quad. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Join
How do you connect to TestServer?
To connect, start Rust and enter client.connect 180.113.55.30:10241 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.