Server profile
TestServer
Offline, with 1 of 100 players on; ranked #12,902 of every public Rust server, the top 60%. It last wiped 27d ago.
Offline 180.113.223.185:10241 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TestServer wipe?
The record of TestServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 1 hours ago.
Server
What Rust version is live on TestServer?
Rust network protocol 2634 and build 167231 on Windows is what TestServer runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TestServer, and is it online?
Offline at the moment, TestServer was last seen 12 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 October 2026.
What location is listed for TestServer?
There is no region published for TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 180.113.223.185:10241 is where it answers.
Server tags
Which meanings sit behind the tags on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TestServer turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry TestServer are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
What does the population of TestServer look like?
The last time TestServer was seen online was 12 days 15 hours ago, and it is offline now.
Where does TestServer sit in the rankings?
Player hours over seven days put TestServer at #12,902, within the top 60% of the ranked field. In the quad category it ranks #565.
Map and rules
How is TestServer configured, and what rules apply?
No gather rate appears in the name of TestServer. Groups are capped at 4 players under the name quad. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
How to join
How can you get onto TestServer?
Open the console with F1 in Rust and enter client.connect 180.113.223.185:10241. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.