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Rust Insights

Server profile

Kyle's SeaSkull Server

Offline, with 0 of 10 players on; ranked #15,489 of every public Rust server. It last wiped 43d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,489rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Kyle's SeaSkull Server wipe, and how often?

Its rhythm cannot be read yet: Kyle's SeaSkull Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 43 days 1 hours ago.

About the server

What Rust version is live on Kyle's SeaSkull Server?

The Rust build is network protocol 2633 and build 163794, running on Windows, for Kyle's SeaSkull Server. Joining needs your game on the same protocol, which Steam updates for you.

Has Kyle's SeaSkull Server stayed online, and is it up now?

The last sighting of Kyle's SeaSkull Server was 42 days 10 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 September 2026.

Where does Kyle's SeaSkull Server run from?

A region is not published by Kyle's SeaSkull Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 179.64.39.240:28015.

Lists and tags

How should you read the tags listed for Kyle's SeaSkull Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Kyle's SeaSkull Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Kyle's SeaSkull Server?

Kyle's SeaSkull Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Kyle's SeaSkull Server right now?

The last time Kyle's SeaSkull Server was seen online was 42 days 10 hours ago, and it is offline now.

In the ranking of Rust servers, where does Kyle's SeaSkull Server place?

The player-hours ranking for the last seven days puts Kyle's SeaSkull Server at #15,489, among the top – of all ranked servers.

Settings and rules

What settings and rules apply on Kyle's SeaSkull Server?

The name of Kyle's SeaSkull Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Join

How do you connect to Kyle's SeaSkull Server?

Open the console with F1 in Rust and enter client.connect 179.64.39.240:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.