Server profile · NA
testing
Offline, with 1 of 20 players on; ranked #12,659 of every public Rust server, the top 57%. It last wiped 18d ago.
Offline NA 179.64.109.233:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers, top 74% in NA, and #350 of the duo servers (top 83%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 6h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustForNoobs.com | Solo/Duo | Weekly | US6/100
- RustForNoobs.com | Mondays | Solo/Duo | US66/100
- US RustLife.net | Solo/Duo | Fridays | Noob Friendly0/100
- WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED0/100
- US RustLife.net | Solo/Duo | Mondays | Noob Friendly0/100
- WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED104/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does testing wipe, and how often?
An estimate from weekly: 7 days after its last wipe gives the next wipe on testing. Saturday 31 October at 15:49 UTC is when the next wipe is due. 18 days 17 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.
About the server
What Rust version is live on testing?
Running on Windows, testing is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is testing, and is it up at the moment?
Offline at the moment, testing was last seen 6 days 2 hours ago. The last 6 full days gave 2 of 144 hours up, or 1% of the time. On 22 October 2026 is when Rust Insights first saw it.
What location is listed for testing?
The NA tag is how testing places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 179.64.109.233:28015.
Server tags
How should you read the tags listed for testing?
When the game's server browser reads testing, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 slots; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature testing?
The Rust Insights lists that carry testing are Duo servers: group limit 2, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Player counts
How many players are on testing right now, and how does that number move?
The last time testing was seen online was 6 days 2 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.
Where does testing sit in the rankings?
In North America, testing is #1,385; across all ranked servers it is #12,659 on seven-day player hours, in the top 57%. Within its duo group, the position is #350.
Settings and rules
What are the settings and rules for testing?
The name of testing does not state a gather rate. duo is the group name, and it caps groups at 2 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
How to join
How do you connect to testing?
Type client.connect 179.64.109.233:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.