Server profile
test
Offline, with 0 of 10 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 3d ago.
Offline 179.255.188.77:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|315/375
- Rustoria.co - EU East Long430/475
- Rusty Moose |EU Main|958/1000
- Rustafied.com - EU Friday45/100
- eulongtest (private perf box)480/8
- Rustoria.co - EU Main988/1000
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does test wipe?
Too few wipes are on record for test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 days 23 hours ago.
About the server
On what version does test currently run?
Running on Windows, test is on Rust network protocol 2635 and build 169082. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for test, and is it online?
test is offline at the moment; the last time it was seen was 3 days 20 hours ago. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. The first record Rust Insights has of it is 25 October 2026.
What location is listed for test?
No region is published by test. Rust Insights reports the location a server declares, not the physical place of the machine. 179.255.188.77:28015 is where it answers.
Lists and tags
How should you read the tags listed for test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs169082 (Build): Build 169082 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does test appear?
These Rust Insights lists include test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of test look like?
test was last seen 3 days 20 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does test place?
On player hours for the last seven days, test sits at #15,289, inside the top 69% of ranked servers.
Map and rules
What settings and rules apply on test?
Nothing about gather rate is given in the name of test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on test?
A procedural map, generated by the game, is what test runs.
How to join
What is the way to join test?
Type client.connect 179.255.188.77:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.