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Rust Insights

Server profile

Constantine Local

Offline, with 0 of 10 players on; ranked #15,903 of every public Rust server, the top 70%. It last wiped 25d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,903ranktop 70%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.6 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:23 UTC25d ago 1 – running 0
Sun 27 Sep, 17:35 UTC30d ago 1 held half 4.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average615/700
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average42/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average85/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average335/400
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average148/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average139/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Constantine Local, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does Constantine Local wipe?

The record of Constantine Local's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 10 hours ago.

Server details

On what version does Constantine Local currently run?

Running on Windows, Constantine Local is on Rust network protocol 2634 and build 166494. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Constantine Local, and is it online?

Offline at the moment, Constantine Local was last seen 25 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.

Where does Constantine Local run from?

No region is published by Constantine Local. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 178.95.176.50:28015.

Tags

Which meanings sit behind the tags on Constantine Local?

When the game's server browser reads Constantine Local, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Constantine Local?

The Rust Insights lists that carry Constantine Local are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on Constantine Local right now?

The last time Constantine Local was seen online was 25 days 8 hours ago, and it is offline now.

Where does Constantine Local sit in the rankings?

On player hours for the last seven days, Constantine Local sits at #15,903, inside the top 70% of ranked servers.

Settings and rules

What are the settings and rules for Constantine Local?

No gather rate appears in the name of Constantine Local. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on Constantine Local?

A procedural map, generated by the game, is what Constantine Local runs.

Connecting

How can you get onto Constantine Local?

To connect, start Rust and enter client.connect 178.95.176.50:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.