Server profile
ServerName
Offline, with 1 of 5 players on; ranked #14,546 of every public Rust server, the top 61%. It last wiped 29d ago.
Offline 178.75.43.71:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|678/750
- Rustoria.co - EU Main57/250
- Rusty Moose |EU Main|95/250
- Rustoria.co - EU East Long392/450
- Rustoria.co - EU East Medium202/250
- Rustafied.com - EU Friday173/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ServerName wipe?
Its rhythm cannot be read yet: ServerName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 29 days 3 hours ago.
Server
On what version does ServerName currently run?
Running on Windows, ServerName is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
Has ServerName stayed online, and is it up now?
Offline at the moment, ServerName was last seen 28 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 28 September 2026.
Where does ServerName run from?
There is no region published for ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 178.75.43.71:28015.
Tags
What is meant by each tag on ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what ServerName publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does ServerName appear?
ServerName appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of ServerName look like?
ServerName was last seen 28 days 23 hours ago and is offline right now.
Where does ServerName sit in the rankings?
On player hours for the last seven days, ServerName sits at #14,546, inside the top 61% of ranked servers.
Settings and rules
What settings and rules apply on ServerName?
The name of ServerName does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 178.75.43.71:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.