Server profile
TEST
Offline, with 0 of 10 players on; ranked #15,901 of every public Rust server, the top 71%. It last wiped 21d ago.
Offline 178.45.32.147:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|395/500
- Rustoria.co - EU East Long242/300
- Rusty Moose |EU Main|41/250
- Rustoria.co - EU Main31/250
- Rustafied.com - EU Friday69/100
- Rustoria.co - EU East Medium80/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 21 days 8 hours ago.
Server
Which Rust version is TEST on?
Running on Windows, TEST is on Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TEST, and is it up at the moment?
Offline at the moment, TEST was last seen 21 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 7 October 2026.
Where does TEST run from?
A region is not published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 178.45.32.147:28015 is where it answers.
Server tags
What is meant by each tag on TEST?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what TEST publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TEST appear?
The Rust Insights lists that carry TEST are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on TEST right now, and how does that number move?
TEST was last seen 21 days 6 hours ago and is offline right now.
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #15,901, within the top 71% of the ranked field.
Map and rules
What are the settings and rules for TEST?
No gather rate appears in the name of TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST?
The map on TEST is procedural and the game generates it.
How to join
What is the way to join TEST?
Open the console with F1 in Rust and enter client.connect 178.45.32.147:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.