Server profile
LocalTestNoEAC
Offline, with 1 of 10 players on; ranked #13,004 of every public Rust server. It last wiped 45d ago.
Offline 178.27.140.49:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|149/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main22/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium23/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does LocalTestNoEAC wipe, and how often?
The record of LocalTestNoEAC's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 45 days 6 hours have passed since its current world was created.
About the server
On what version does LocalTestNoEAC currently run?
Rust network protocol 2633 and build 163794 on Windows is what LocalTestNoEAC runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is LocalTestNoEAC, and is it up at the moment?
The last sighting of LocalTestNoEAC was 45 days 6 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does LocalTestNoEAC run from?
There is no region published for LocalTestNoEAC. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 178.27.140.49:28015 is where it answers.
Lists and tags
How should you read the tags listed for LocalTestNoEAC?
When the game's server browser reads LocalTestNoEAC, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does LocalTestNoEAC turn up among the Rust Insights lists and filters?
These Rust Insights lists include LocalTestNoEAC: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of LocalTestNoEAC look like?
The last time LocalTestNoEAC was seen online was 45 days 6 hours ago, and it is offline now.
How does LocalTestNoEAC compare with other Rust servers in the ranking?
Player hours over seven days put LocalTestNoEAC at #13,004, within the top – of the ranked field.
Map and rules
What are the settings and rules for LocalTestNoEAC?
Nothing about gather rate is given in the name of LocalTestNoEAC. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
Which map is live on LocalTestNoEAC?
The game generates the map on LocalTestNoEAC, which is procedural.
Join
How can you get onto LocalTestNoEAC?
To connect, start Rust and enter client.connect 178.27.140.49:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.